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fal$eProfit
03-26-2007, 09:01 AM
I'm modeling in Maya 8.
Here is what I have so far over 20 hours not counting time searching for images. I'll try to keep my newest image right here.
http://rileyid.com/randy/DSG/Laura/027.jpg



Here is my process.
http://rileyid.com/randy/DSG/Laura/0001.jpg
IMAGE PLANES
I like useing geometry with images on it instead of image planes. That seems to give me more control on moving it around and turning it on and off quickly with layers. Instead of useing x ray or wireframe I right click and select material attributes, then adjust the transparancy of the basic lambart shader.
BASE EYE FOR MODELING
Made an image planes and created an eye that would be made live and used later with the create polygon tool.
http://rileyid.com/randy/DSG/Laura/001.jpg
I made the eye without looking at the side view which was a mistake that would eat up some time later.
http://rileyid.com/randy/DSG/Laura/002.jpg
I used the create polygon tool then tweaked it in the side view after a few edge loops.
http://rileyid.com/randy/DSG/Laura/003.jpg
I used the create polygon tool to define in between the lips. Then I extruded that way out and deleted my creation polygon. Then I slowly started to add edge loops.
http://rileyid.com/randy/DSG/Laura/004.jpg
I used the create poly tool again and snaped to vertices

http://rileyid.com/randy/DSG/Laura/006.jpg
Fleshing it out some.
http://rileyid.com/randy/DSG/Laura/007.jpg
This is 6 hours in

fal$eProfit
03-26-2007, 09:01 AM
http://rileyid.com/randy/DSG/Laura/013.jpg
This is 4 hours of ear modeling. I still think it could be better, but I might tweak it some in zBrush.
http://rileyid.com/randy/DSG/Laura/014.jpg
http://rileyid.com/randy/DSG/Laura/015.jpg
I'm not really all that happy with the edge loops around the jaw and will probablly tweak that some here pretty soon.
http://rileyid.com/randy/DSG/Laura/016.jpg
The eyes look way too big too me and I need to work on the jaw and keep massing it out, but it's a work in progress.

Doch
03-26-2007, 10:29 AM
It's starting nice , I hope you will do justice to this super hot Angelina .

SONIC-X
03-26-2007, 01:24 PM
Nice start there dude.keep it going.

KrakenCMT
03-26-2007, 01:34 PM
Nice so far! Definately starting to recognize her as Angie.

Please tell us you're doing a full body model!... ;)

fal$eProfit
03-27-2007, 01:50 AM
KrakenCMT-I would love to work on her whole body :twisted: .. it just is a matter of what I can get done.
Here's the latest with a quick smooth put on it.
http://rileyid.com/randy/DSG/Laura/018.jpg

fal$eProfit
03-27-2007, 12:09 PM
I started working on the body. She's looking like the camera added 50 pounds or something but it's a start.

http://rileyid.com/randy/DSG/Laura/021.jpg

fal$eProfit
03-28-2007, 11:50 AM
I got the hands done.
http://rileyid.com/randy/DSG/Laura/024.jpg
I started on a gun.

http://rileyid.com/randy/DSG/Laura/025.jpg

fal$eProfit
04-01-2007, 11:21 AM
I tried to do some uving the other day but I don't really know what I'm doing and I was a bit drunk so it didn't work out to great. I'm going to try out the headus plugin (http://www.uvlayout.com/) and see if I can get it to work for me for creating UV's. I just saw a thing on it at the Gnomon Workshop Live Event today so I'm stoked to try it out as soon as I get the demo validation code from them.
http://rileyid.com/randy/DSG/Laura/027.jpg

RobertoOrtiz
04-25-2007, 06:06 PM
Roberto's Bullhorn: One week to go! (http://forums.cgsociety.org/showthread.php?f=208&t=489707) Just an FYI.

-R

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