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donelgreeko
03-24-2007, 11:56 AM
Hi! :)

Here are two new xpressions from me. I found them on my computer. I made for 2 or 3 months. And before they hide themselves in the deep of my harddisk I uploaded them. So have fun with it. Would like to read c'and'c.

Bye.



Sparkling water

http://xpresso24.com/downloads/preview/2/glas.c4d.gif

http://xpresso24.com/index.php?lang=en&sel=content/download_item&id=56 (http://xpresso24.com/index.php?lang=en&sel=content/download_item&id=56)







Object / Text - Morpher

http://xpresso24.com/downloads/preview/2/morphtext.c4d.gif

http://xpresso24.com/index.php?lang=en&sel=content/download_item&id=55 (http://xpresso24.com/index.php?lang=en&sel=content/download_item&id=55)

Erik Heyninck
03-24-2007, 12:18 PM
Waiting for the confirmation e-mail after registering...

donelgreeko
03-24-2007, 12:36 PM
should arrive after max. 10 minutes

lllab
03-24-2007, 01:06 PM
cool site-hope i can deepen my expresso a bit;-)

thanks
cheers
stefan

Erik Heyninck
03-24-2007, 01:37 PM
still nothing...and yes, I did fill in my e-mail adress correctly...and I don't have a firewall blocking e-mails...

spirozero
03-24-2007, 02:06 PM
still nothing...and yes, I did fill in my e-mail adress correctly...and I don't have a firewall blocking e-mails...

Should you try again? I just registered and received my confirmation email seconds later.

:shrug:

donelgreeko
03-24-2007, 02:13 PM
Hi! :)

Send me your email adress or nick name and I will activate it manually.

donelgreeko
03-24-2007, 02:29 PM
One thing more. Would like to see, if someone could upload a useful expression.

How to upload, you see it on the left, when loggin in the site. Bye :)

Newstream
03-24-2007, 04:18 PM
Thanks! Very generous :)
Cheers / Alex

vid2k2
03-24-2007, 04:28 PM
Thank you for the added resource:)

stevester1
03-24-2007, 07:51 PM
For the object morpher, is there any way to apply geometry to it "a la PBlurp"?

LemonNado
03-24-2007, 08:06 PM
I also tried to add some kind of geometry to the object morpher but it seems the only thing thinking this afternoon are the particles.... Can't get that 'materialized' either.
Sighhh
Rainer

stevester1
03-24-2007, 11:19 PM
I also tried to add some kind of geometry to the object morpher but it seems the only thing thinking this afternoon are the particles.... Can't get that 'materialized' either.
Sighhh
Rainer

I tried adding both objects under the Thinking Particle's Geometry Object, nothing happened... anyone have any ideas?

LemonNado
03-25-2007, 12:04 AM
I tried to add a pgroup to the pstorm output so I can plug that into the slot in the pgeometry object and maybe get that link to geometry established that way. But then again, I don't really know what I am doing and barely understand what I just wrote haha.
Rainer

donelgreeko
03-25-2007, 02:50 AM
Hi! :)

what are your problems? don't know what you try...hmm....

Erik Heyninck
03-25-2007, 07:10 AM
Thanks a lot for these TP expressions, and also for helping me with the login problem!

stevester1
03-25-2007, 02:36 PM
Hi! :)

what are your problems? don't know what you try...hmm....
Oh we don't have problems, all on the contrary. We're both trying to assign geometry to the particles, so that the morph can be rendered, similar to when you use the PBlurp node.

FrankBerg
03-25-2007, 05:59 PM
Oh we don't have problems, all on the contrary. We're both trying to assign geometry to the particles, so that the morph can be rendered, similar to when you use the PBlurp node.

you are not shouting are you:scream:

sorry to say but i think you guys need to read up on the TP Bible.

here's a working Example:

stevester1
03-25-2007, 10:39 PM
you are not shouting are you:scream:

sorry to say but i think you guys need to read up on the TP Bible.

here's a working Example:

Oh I wasn't shouting :)

Thanks for the example file but it is not exacly what I was going for. I know the Pshape node, the only problem is that you're jsut copying geometry to map your particles, I really wanted more of a mixture of a morph + Pblurp, or an "organic" Bblurp. Still trying to get it though!

donelgreeko
03-26-2007, 06:12 AM
You only need a shape node :)

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