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SFR75
03-23-2007, 10:10 PM
Hello,

I suck in 3D and in modelling, but I need to model a parachute.
The WWII style with 24 segments. So what is the best approach ?
Should I make one segment and then duplicate it ? Or should I start
with a hemisphere and work on segments ? I'll be using 3DSMax since
that's the 3D program I'm most familiar with. All suggestions are highly
welcome.

Thanks, M,

newellteapot
03-23-2007, 11:22 PM
Hi! that;s what I would do.

Model one segment (polies). Duplicate it and weld the two together. Now, take this double piece and duplicate it. Weld the two double pieces together. and so on :)
Or: draw the external outline, lathe it with 48 subs.
you now have "cup like" object. Now, add the details.
hope this helps

scrimski
03-23-2007, 11:39 PM
There are probably a million+1 ways to model this. If you want to go the segment way I suggest to create a cylinder with 24(or 48) segments, convert into an ePoly and delete the sides and the bottom. Much faster than duplicating one and welding and all that.

SFR75
03-24-2007, 04:03 PM
Thanks for your answers!! I knew that there are simpler ways, than making segment and welding it... :)
I finally took a combined advice.. did a spline which representd the cross-section of the parachute, extruded it and formed the hemisphere.

newellteapot
03-24-2007, 05:35 PM
Yep you are right your way is faster, but I had assumed there was quite a lot of fabric detail to put in, and in that case it would be faster to add it to one portion only and than duplicating that. Anyway, it depends on the kind of shot.
Nice Fokker on your portfolio


There are probably a million+1 ways to model this. If you want to go the segment way I suggest to create a cylinder with 24(or 48) segments, convert into an ePoly and delete the sides and the bottom. Much faster than duplicating one and welding and all that.

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