View Full Version : C.T.F., Emilio Villar (3D)

03-23-2007, 09:28 PM
http://features.cgsociety.org/gallerycrits/87170/87170_1174685318_medium.jpg (http://features.cgsociety.org/gallerycrits/87170/87170_1174685318_large.jpg)

Title: C.T.F.
Name: Emilio Villar
Country: Venezuela
Software: 3ds max, After Effects, Brazil r/s, Photoshop

"... I must reach my goal...
killing all those who oppose me...
i should... NO!... I MUST! ...
is my dutty..."

Here is my last work, you will find some changes from the original concept to this one. I have changed the sword and adding some more details in accessories, shotgun, etc. The original size to this work 4000x1600 px, http://www.eavillar.com/renderfinalbrazilpcomposicionfinal.jpg a big challenge for my home computer; took 21hrs 32 mins the final render. Post work in Photoshop CS2 and Adobe Aftereffects 6.5. Some tattoo, logos and some details on texture made using Macromedia Freehand and some reference from the web.

03-24-2007, 05:57 PM
great pose, modeling work and texturing
to me this is a 5star work :)

03-24-2007, 10:19 PM
I agree with Ravenslayer, Great pose and she sure does look very determined to destroy whatever enemy she faces.

03-24-2007, 11:53 PM
Good work:) . Although, I feel that up close she has too much grain...it feels like she got sand blasted. Also, Her hair is too thin and neat, and my biggest concern is the fact that the background scales down the overall image, I think if you had the floor with a smaller bump map, less specular and without the objects...maybe some rocks and dust instead, it would help the image. Also watch out with the flag deformation, it looks too uniform, there's no way cloth would deform that way. Again, good work overall and great idea. Keep it coming!:thumbsup:

03-25-2007, 05:13 PM
WOW~i like your scenes and character.it's so cool.is this a part of your animation?
4* for U:applause:

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