View Full Version : Max5 - Toon Shaded Building
I'm mainly posting this to ask for some help on the actual texture, ive been looking around for any good tutorials on toon shading with max but havent been able to find any decent up to date ones. If anyone has any experience working with max5 and the inkpaint material and has any advice I'd appreciate it.
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gnarlycranium
03-06-2003, 01:03 PM
I don't know a darn thing about toon shading, but that doesn't look too bad.... except the bias on your shadows needs to be fixed, the building looks like it's floating. Unless it is, in which case nevermind!
Wizzard
03-06-2003, 01:46 PM
:surprised
thanks, ive added in a function to make th line width grow smaller as the object moves further away from th camera, was wondering if anyone ahs any experience doing raytracing in a toon style
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