henrick
03-22-2007, 01:09 PM
I have a model contain Mesh and renderable splines(a lot of them)
How would I skin it to bones?
Help please!
In the wireframe pic:
Light Blue and Red are splines and blue is mesh
thanks!
How would I skin it to bones?
Help please!
In the wireframe pic:
Light Blue and Red are splines and blue is mesh
thanks!
