View Full Version : Congratulations to James Kaufeldt :)
Congrats James for winning first prize in the EON challenge 3D scene category :thumbsup:
Anyone who has not seen his work yet, please head over to the challenge page (http://features.cgsociety.org/story_custom.php?story_id=3987)
On page three you will find James winning entry.
03-22-2007, 09:22 AM
Thanks for the extra attention, Björn :thumbsup:
This was a pretty neat method to go from 7'o'clock zombie mode to 7:10-fully-and-utterly-awake - without coffee!
03-22-2007, 10:24 AM
Congatulations! Not only for winning, but even more for this beauty. It radiates an atmosphere that makes me want to have this library at my disposal.
03-22-2007, 10:41 AM
very nice work - congrats!
Overall I am impressed by all the winners, stunning work!
03-22-2007, 10:43 AM
Wohoo! Congratulations James, very well deserved!
03-22-2007, 11:55 AM
Great Work James! My congratulations for the 1st price! Well deserved. :thumbsup:
03-22-2007, 11:57 AM
03-22-2007, 01:08 PM
Congrats, James! Great piece. It's one of those that you must (and want to) view more than once to take it all in.
Circling birds were a nice touch...
03-22-2007, 01:34 PM
Congratulations James! Awesome work and very well deserved. :-)
03-22-2007, 01:44 PM
Thanks a lot, guys, gals and otherwises - I'm busy celebrating with some extra crispy spring rolls for lunch here :D
03-22-2007, 02:18 PM
congratulations James, well deserved :thumbsup: have fun with your new toys
03-22-2007, 02:28 PM
I stumbled upon that post late last night--totally amazing James.
Theres some really great pieces in there from the EON challenge contestants.
03-22-2007, 02:50 PM
Well Done James (thumbs Up)
Four thumbs from me! :thumbsup: :thumbsup: :thumbsup: :thumbsup:
03-22-2007, 03:27 PM
very impressive! Wish I had been keeping up with the entries so I could have been rooting for you along the way!
03-22-2007, 03:29 PM
Well done indeed, absolutely beautiful work, this always inspires me to get better with my own work.
The level of design and the quality of modelling, texturing, rigging, rendering, lighting, animating you name is is completly breathtaking!
03-22-2007, 03:42 PM
I dable in RenderMan myself. How was 3Delight used in your movie?
03-22-2007, 04:38 PM
Congrats James. This is real stunning art work...
03-22-2007, 04:39 PM
Congrats JamesMK! - wonderful execution!
03-22-2007, 04:46 PM
i love the middle part in the libary most, brilliantly made:-)
03-22-2007, 04:49 PM
03-22-2007, 04:49 PM
Congratulations. Terrific work.
03-22-2007, 04:58 PM
Awesome work James!
03-22-2007, 05:36 PM
Thanks again, dudes... I mainly see the errors myself at this point, but never the less it's good to hear you like it and stuff...
TwinSnakes - Well, the 3Delight bit is quite straight forward: I used it for almost all the shots, and almost all the passes, except for the bits that AR can handle much faster, like AO and similar tracing ops. Since I'm lucky enough to have access to the production bundle, which I cannot talk about at all at this particular point due to an NDA, it was easy enough to get the RIB output needed to pull this off. Some general fiddling around, and ka-boom - it's there, in full REYES glory.
03-22-2007, 06:01 PM
Great work and I enjoyed seeing the other entries as well. I have never read Eon, will look it up. The tube city reminds me a bit of the Arthur C. Clarke/Stephen Baxter "Rama" series.
One thing, you mentioned 3Delight, but the site lists it as being for Maya. Since you used C4D 10, does 3Delight function in C4D using the "Maya" renderer?
Congrats on the hard work and excellent results!
03-22-2007, 06:26 PM
Very well deserved!! Congratulations!
I'm subscribed to your thread from the beggining and enjoy it a lot.
03-22-2007, 06:46 PM
Joseppi - Well, while the 3Delight team indeed offers a Maya bridge plugin, the renderer itself is simply just a very well-rounded RenderMan compliant renderer, which means it can be used in any environment that's capable of exporting RIB-files. So, it's by no means specific to Maya in any way. For some infinitely much cooler examples of RenderMan stuff, I'd like to point you to this thread http://forums.cgsociety.org/showthread.php?f=47&t=412500 featuring some kick-ass stuff made by Tuan Nguyen, Timm Dapper et al
03-22-2007, 07:20 PM
I just knew that this scene would win. You rock :buttrock:
03-22-2007, 07:38 PM
Bravo, great job! :)
03-22-2007, 09:21 PM
well done james youre making a habit of winning some of the competitions which really highlights the quality of your work amongst so many entrants...youre a good example of what people can achieve and a standard bearer for the moto its not the software its the artist..i remember an image you made on a machine you wouldn't have even thought could have made that image just by shear poly counts...and you did it...i don't know if you have a new machine since then...dunno if you won a machine in this comp...but if you didn't then you should have bud...keep up the hard work...your patience is paying dividends and congrats.:applause:
03-22-2007, 10:01 PM
Wow, I don't really know how these challenge-things work, but that's some REALLY beautiful stuff, great work! :) Work like this makes me feel like a complete loser, haha :thumbsup:
03-23-2007, 02:04 AM
Joseppi ....I'd like to point you to this thread http://forums.cgsociety.org/showthread.php?f=47&t=412500 featuring some kick-ass stuff made by Tuan Nguyen, Timm Dapper et al
James, Thanks for the link, also more of your work on your portfolio here. Out of curiousity, your "hold your shirt on" msg. on the website... is that one of those msgs. that stays up for months/years? : ) (although I can see how you haven't had time to do the website, with all the 3D work you are doing!) I'd like to see the site with more work no doubt!
03-23-2007, 03:41 AM
03-23-2007, 04:23 AM
Impressive! Big up!
03-23-2007, 11:32 AM
Great work, James. Greg Bear is my favorite writer, and it is wonderful to see his stuff used as the inspiration for such beautiful 3d creations.
03-23-2007, 12:34 PM
Thanks once again, people. This is starting to feel a bit embarrassing :blush:
flingster - Well, there's a new machine heading my way, and I did in fact get a new one approx. two years ago that was quite a bit better that the piece of crap I started out with. The Boxx worries me a bit though, because as it turns out I tend to work better when there's a lot of resistance. Having a machine that potentially just takes everything I throw at it without even blinking just takes away part of the challenge....
joyraider - Nah, c'mon, no need to feel like that. With inspiration, persistence and plain old hard work, anyone can do it I'm sure
Joseppi - Yeah, I'm afraid that my site will continue to look like that for quite some time since there's always some other project that's either more important or more interesting than fixing the web pages... so it'll probably remain mainly a garbage pile for random files until hell freezes over or something similarly unexpected happens.
03-23-2007, 12:52 PM
huge congrats James! I'm really happy for you, and very well deserved!
..just watched it-insane amount of detail, and the library with the book moving devices-superbly done. you must feel rather tired after all that!
03-23-2007, 01:37 PM
Congratulations from me as well - well deserved award - excellent work!
I regret a little bit my decision not to participate this time, due to regular work and unfinished previous private projects...
See you there on the next Challenge :thumbsup:
03-23-2007, 01:37 PM
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