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actpower
03-21-2007, 08:43 PM
Hi!. I want to show a short animation that is part of a set of animations that I making with the help of a friend, about the Iso Surfaces Plugin for Vray.

Here the stills from the video:

http://actpower.indigooo.com/isocoral.jpg

And here the video of the coral scene:

http://actpower.indigooo.com/isocoral3_divx.avi

Hope you like it, and If you want any question or comment, feel free to do it :-)

Greetings!

alanf
03-25-2007, 10:52 PM
Wow, the render looks amazing.

I have no idea what the ISO plugin/tool/thingy does though. Care to explain?

The only CG elements in the video are the coral and anemones, correct? The fish look too real.
On the other hand, if it's 100% CG, HOLY COW!! :o

I'm surprised nobody replied yet. Oh well.. :/

actpower
03-26-2007, 07:20 AM
Wow, the render looks amazing.

I have no idea what the ISO plugin/tool/thingy does though. Care to explain?

The only CG elements in the video are the coral and anemones, correct? The fish look too real.
On the other hand, if it's 100% CG, HOLY COW!! :o

I'm surprised nobody replied yet. Oh well.. :/

Hi!. The Isosurfaces plugin for Vray itīs a increible tool that allow to use the ISOsurfaces with Vray (itīs obviously!). What are Isosurfaces. Well, you can search in Google, but itīs better to go to the website of the creator, and read the first post of his blog:

http://www.dimo3d.blogspot.com/

The scene itīs ALL CG. No real elements are used in this shot :-)

alanf
03-26-2007, 06:34 PM
All CG? Wow!

On another note, may I ask how you approached the lighting of the shot? Are the caustics real or faked?

I have collaborated with some friends in an underwater scene, far less realistic, and we concluded that faked caustics were the way to go... just have a sequence of more or less realistic wobbly caustic lines and have it projected through a spot.

It more or less did the trick, but I'm wondering how you approached yours.

actpower
03-26-2007, 06:59 PM
All CG? Wow!

On another note, may I ask how you approached the lighting of the shot? Are the caustics real or faked?

I have collaborated with some friends in an underwater scene, far less realistic, and we concluded that faked caustics were the way to go... just have a sequence of more or less realistic wobbly caustic lines and have it projected through a spot.

It more or less did the trick, but I'm wondering how you approached yours.

Thanks, but I do not consider the render too special or fantastic. Sure you can see here better renders than this :-).

The caustics are faked, obviously. Real caustics are difficult to compute and faked caustics do the job easily.

The lighting not its very special. A simple GI plus a spot for the shadow and distant fog. No more :-)

stilgarna
04-01-2007, 01:01 PM
Impressive

Very good job...

SergeAstahov
04-01-2007, 05:03 PM
Just wanted to stop by and say that it's very impressive quality there, the only thing that poped out was the water surface pattern/map at the very top that changed at the very beginning apart from that supa dupa.

hammerbchen
07-20-2007, 09:14 AM
Wow! That's fantastic!

May I ask what procedural texture you apply to the coral model? Could you tell me? I think this can apply to human brain modeling..:)

actpower
07-20-2007, 10:53 AM
Hi!. The coral texture isnīt procedural. Itīs a real texture of a Brain Coral (a type of Coral that simulate a Brain, of course). I have used Iso Surfaces to create the main structure of the coral and displacement for the final look of the Brain Coral.

Thanks for your words and greetings!.

hammerbchen
07-20-2007, 11:02 AM
Ha Brain Coral, I like the name. Thank you for your quick reply:thumbsup:

Scob
07-20-2007, 11:21 AM
AMAZING !! :thumbsup:

rdeyoung
07-20-2007, 06:57 PM
Excellent work. I wish I had some experience in Vray.
One comment on the fish animation tho. There Is one part I noticed towards the end where it looks like there is a knot in one of the splines that hasnt been smoothed. The head kind of jerks down a little bit. Its really slight but just check your nodes and see if anything looks unusual.

Its towards the end, on :08 sec.

Excellent work.

tiagodmed
09-04-2007, 08:40 PM
Vray iso is an excellent tool, but not yet this complete one. The archives FIN that are in blog didn't function here!
A friend made some tests with shader of mental ray called solid volume and it still this very better that vray iso.

I wait that the final version is the height of solid volume.

Tests with solid volume:
http://www.tresd1.com.br/viewtopic.php?t=26057

hammerbchen
09-05-2007, 01:46 AM
To Tiagodmed:

Where I can download the Solid Volume to test it? Sorry I can read the page cause it's not in English.

Will solid volume work for Cebas Finalrender?:)

tiagodmed
09-05-2007, 04:48 PM
The solid Volume is a mental ray shader. Is not a plugin like the vray iso. You can make download here. (http://www.shaders.moederogall.com/)

3d Artist: André Luiz Buttignoli Vieira (www.3d1.com.br (http://www.3d1.com.br/))
http://www.tresd1.com.br/Temp/solidvolume_madeira.jpg

http://www.tresd1.com.br/Temp/solidvolume_metalescovado.jpg

tiagodmed
09-05-2007, 05:22 PM
I'm also making some simple tests with vray iso.

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/vray_iso_teste_01_electric.jpg

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/vray_iso_teste_03_celullar_chips.jpg

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/vray_iso_teste_02_celullar_circu-1.jpg

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/vray_iso_teste_02_dynoskin_bump_095.jpg

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/vray_iso_teste_02_dynoskin_bump_inv.jpg

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/vray_iso_teste_05_perlin-marble-212.jpg

When i have more time, i want to make some more complex tests.

Eran1
09-05-2007, 05:42 PM
That - is - AMAZING!
Very realistic

hammerbchen
09-06-2007, 01:58 AM
To Tiagodmed:

Thank you!!

DIMO
09-10-2007, 05:07 PM
Hi Tjago,

nice tests! Do you have any speed comparisons between VRayISO and the solidvolume shaders?

Dieter

tiagodmed
09-10-2007, 06:34 PM
The times varied much, some 5 minutes others 40. What more weighs are the complex maps with small details, in this point it is very similar to vray iso.

tiagodmed
09-11-2007, 10:51 PM
Finally i obtained time to make a more elaborated scene. The most elaborated that my machine it allowed. But not yet I obtained to use the mapping.

http://img.photobucket.com/albums/v150/tiagodmed/v_ray/Vray-ISO_test_by-tiagodmed.jpg

tiagodmed
10-15-2007, 03:30 PM
I did some quick tests using the beta 4 and the vray 1.50.00. What do now allows mappings.
It was very good Dieter, congratulations!
http://img.photobucket.com/albums/v150/tiagodmed/vrayIso_uv_02.jpg

http://img.photobucket.com/albums/v150/tiagodmed/vrayIso_uv_05.jpg

http://img.photobucket.com/albums/v150/tiagodmed/vrayIso_uv_06.jpg

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