View Full Version : Wire parametering
Dimich 03-20-2007, 03:47 AM Hi everyone:) I am a bit dumb founded here... I've trying to figure out how to wire parameter objects via maxscript, but couldn't figure out how to go about doing so... Just a one liner will do:) Appreciate all the help!!!
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cyfer
03-21-2007, 11:49 AM
you should search for parameter wiring in the MXs REf.
it's a bit hard to find what you need quickly , but its there
OneWayConnect
b=box name:"box01"
S=Sphere name:"sphere01" pos:[0,40,0]
paramwire.connect $Sphere01.baseObject[#radius] $Box01.BaseObject[#height] "radius /1"
Dimich
03-21-2007, 04:00 PM
Thanks alot:) Yea I did find the info and figured it out. But it didn't get me what I wanted. Would you by any chance know if there is a possibility to keyframe the changes in the spinners within custom rollouts? I made them bezier floats to make them animatable, but even though its animatable, the keyframes are not visible anywhere in Max...
Are you using a two way wire? If so why? If you have used it the keys will only show up on one of the two objects that are wired so the keys might be getting placed on the other object. If this is the case you just need to reverse the two tracks when you wire them.
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