Fifth_miracle
03-20-2007, 01:54 AM
I'm trying to setup an FKIK switch using blendTwoAttr utility nodes, and three joint chain arm. That said I'm having a problem with the FKIK switch. I've wired up all the proper connections and nodes, and the switch works as expected.
However, every time I setup an IK handle on the arm, I get slight rotations all down the IK arm, on all the joints. It seems to happen regardless of the IK setting, and regardless of whether the Ik is setup before or after the switch is created.
Every time, I switch to IK mode the driven arm moves to the IK's position but is slightly misaligned. It follows the Fk arm just fine however. I'm still using Maya 7.0 so I'm no scertain if its a bug with the IK. Any help would be greatly appreciated. Thanks!
However, every time I setup an IK handle on the arm, I get slight rotations all down the IK arm, on all the joints. It seems to happen regardless of the IK setting, and regardless of whether the Ik is setup before or after the switch is created.
Every time, I switch to IK mode the driven arm moves to the IK's position but is slightly misaligned. It follows the Fk arm just fine however. I'm still using Maya 7.0 so I'm no scertain if its a bug with the IK. Any help would be greatly appreciated. Thanks!
