windowlicker
03-05-2003, 03:55 PM
Badabing. Haven't been here for quite some time, and it's about time I made my com-back.
Had some crit on this on another forum, but I thought I should here your c&c aswell.
It's a 3dsmax self portrait. Mesh with MS. First 3 shots are just plain white with some GI, then there's the wire, then we have the ref photo flat-mapped onto the model and in the last shot I have the texture (still VERY WIP) cylindrically mapped. The top of the head and the ear are checkered, and will be replaced by two different textures.
http://hem.passagen.se/peshay/3Dport/head.txt http://hem.passagen.se/peshay/3Dport/mouth.txt http://hem.passagen.se/peshay/3Dport/ear_new_right.txt
http://hem.passagen.se/peshay/3Dport/wire1.txt http://hem.passagen.se/peshay/3Dport/simplemap.txt http://hem.passagen.se/peshay/3Dport/tex.txt
:wavey:
Had some crit on this on another forum, but I thought I should here your c&c aswell.
It's a 3dsmax self portrait. Mesh with MS. First 3 shots are just plain white with some GI, then there's the wire, then we have the ref photo flat-mapped onto the model and in the last shot I have the texture (still VERY WIP) cylindrically mapped. The top of the head and the ear are checkered, and will be replaced by two different textures.
http://hem.passagen.se/peshay/3Dport/head.txt http://hem.passagen.se/peshay/3Dport/mouth.txt http://hem.passagen.se/peshay/3Dport/ear_new_right.txt
http://hem.passagen.se/peshay/3Dport/wire1.txt http://hem.passagen.se/peshay/3Dport/simplemap.txt http://hem.passagen.se/peshay/3Dport/tex.txt
:wavey:
