xcomb
03-19-2007, 04:29 PM
Hi All!
My problem is i have pretty straight scene, long container and my object that emits smoke is travelling pretty fast, the simulation range from frame 0 upto 58 frames. So the problem is when i play the animation, it's totaly fast and i can't slow down the smoke, i've tryed time scale to decrease and up the step size, nothing works.
I've tryed linearly animate the object with camera, by grouping them and parenting them to dummy, then slow down the animation, that doesn't help either.
So what would be the best way to get that work?
The thing is i have to have long trail of smoke before it is start moving.
I have tracked camera and i upped the frames, in order to see the trail of smoke.
But when it starts moving, smoke moves pretty fast with the velocity of object.
I've tryed to slow down the animation of an object, but when streching the time back to normal, it is still fast.
Please help me!
My problem is i have pretty straight scene, long container and my object that emits smoke is travelling pretty fast, the simulation range from frame 0 upto 58 frames. So the problem is when i play the animation, it's totaly fast and i can't slow down the smoke, i've tryed time scale to decrease and up the step size, nothing works.
I've tryed linearly animate the object with camera, by grouping them and parenting them to dummy, then slow down the animation, that doesn't help either.
So what would be the best way to get that work?
The thing is i have to have long trail of smoke before it is start moving.
I have tracked camera and i upped the frames, in order to see the trail of smoke.
But when it starts moving, smoke moves pretty fast with the velocity of object.
I've tryed to slow down the animation of an object, but when streching the time back to normal, it is still fast.
Please help me!
