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View Full Version : mech in c4d - wip


WarpedMinds
03-05-2003, 01:52 PM
I know, another mech, :) .. i just started this about a week or so ago and have been working very hard on it, i have yet to do textures, and the ones in this pic are NOT the final ones, just place holders so that you can see what im getting at.

I am using cinema 4D 7.3 to model and render this, does anyone have any advice for what i should do? thanks


http://exo.opticulture.org/temp/7.jpg

WarpedMinds
03-09-2003, 10:47 PM
here is an update... i would really like some critiques

http://exo.opticulture.org/temp/12.jpg

Stimpy
03-10-2003, 10:16 PM
whoa..

nice update on the bot for sure. has much more definition now.

get rid though of that tube sticking out of his crotch. unless hes supposed to be an anatomically correct robot.

Jos Metadi
03-10-2003, 10:38 PM
C&C:

I'm having trouble getting a sense of scale. Is this human size, or building size?

The gun arm looks too big in proportion to the body. It would knock him over if it fired. I actually like the first gun design better.

The legs could use some added sturdiness and a little extra length in the thighs.

Are the toes supposed to be articulated. They don't look like it right now, but the mech wouldn't move well if they weren't.

What is the "gas mask" for?

JoS

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