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felix_man
03-30-2002, 11:12 PM
Hey everyone I have a question. I am building an animation and I need to control the pitch rotation of an object with the Y position of another object. For instance I need the spin object to not spin when the control object is at Y pos 0. As the control object moves up in Y position I need the spin object to spin faster. if the control object is 1 meter then the spin object would be spinning at X Rpms. The greater the control objects Y position the higher the spin objects RPMs. Does this make sense? I read a tutorial that did this, but alas I can't find it now.

Thanks in advance

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