PDA

View Full Version : HCR MINI-Challenge #8: MOVIE ICON


RobertoOrtiz
03-18-2007, 05:32 PM
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/finala.jpg

All images Copyrights belongs to the individual owners.

THE HARDCORE MODELING MINI-CHALLENGE!
MOVIE ICON

Sculpt or creature a Full body representation or a bust based on the attached list of movie Icons




WHAT IS A MOVIE ICON?:


They are larger than life movie characters that have taken a life of their own.


There are two ways to participate:

Bust: This type of entry requires you will try to sculpt a bust of a movie Icon .
Full Body: This type of entry requires you will try to sculpt a full body
representation of a movie Icon.
PROPS:

For both types of entries you may also sculpt props associated with the characters.
Imagine Dirty Harry without his Magnum gun, or King Arthur without Excalibur.

So you may sculpt props associated with the characters along with your entry.

Some examples:

Peter Venkman from Ghostbusters: Proton Pack(Image (http://thefirehouse.ghostbustersinternational.com/packback.jpg))
Pvt Vazquez Aliens : Machine Gun (Image (http://www.redplanettoys.com/cu_html/cu_pvt_vazquez.html))
Helen Ripley : Caterpillar P-5000 Powered Work Loader (Video (http://brl.ee.washington.edu/Research_Active/Exoskeleton/Video/Aliens_Loader_5000.mpg))



THE CHALLENGE:___________________________


Sculpt one or more likeness of the Movie Icons selected for this mini challenge (See the provided list). The idea of this "mini-challenge" is to simulate an impossible dateline for a project. The artists will have at their discretion how detailed the models they will be working on, and the amount of models, and if the models will be shaded and or rigged. But the model will have to be look as close as possible to a realistic representation on the selected movie Icon



For example an entry might call for a bust of Peter Venkman from GhostBusters I.
The artist will have to sculpt a bust that resembles Bill Murray (http://www.imdb.com/name/nm0000195/)'s character as he looked back in the 1984 film.

If the artist had chosen to do a FULL BODY representation the artist could sculpt Bill Murray (http://www.imdb.com/name/nm0000195/)'s character in FULL Ghostbusters regalia (Jumpsuit, boots, Proton Pack & Traps).


And even better you could sculpt the character posed for BOTH type of entries.
Imagine sculpting DR Venkman him as he looked when he was slimed on the film.



A big part of the challenge is that the modeler will have to scavenge all the reference for the film models. But at the end of the challenge the character has to look like the one shown on film.


CAN YOU DO IT?

What is the HARDCORE MODELING CHALLENGE?


The idea of these HARDCORE MINI CHALLENGES is to push the modeling skills participants while learning from the past. To get past preconceptions of the limits of digital art. To push digital artists into the world of sculptors & artisans. But we will have variety on these mini challenges. Sometimes we will sculpt a model based on a masterpiece, but on other times we might do Jet fighter or a landmark....

The only thing that will be consistent is the SHORT DATELINES.


At the end of the challenge, the participant should have a finished collection of entries. Keep in mind contest of high difficulty you will have ONE MONTH and TWO WEEKS to do the challenge, but the rewards, even if you don't win, will be your improved skills in speed and accuracy.



EVALUATION CRITERIA:______________________



Detailed RESEARCH, and attention to detail are key for ALL entries. Please before doing an entry do your homework.

The best model will be selected by an open vote
for these categories:


Most Accurate Likeness
Best Render
Best Bust
and the big one of course:

Best Overall Entry
I will also spotlight the users who have done the Highest Number of FINISHED models

The winner will get bragging rights and a small banner
designed by me.


DATELINE! Wednesday, May 2nd 12:00 PM


YOU HAVE ONE MONTH & TWO WEEKS do the challenge.

RULES:

No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.
You may NOT use a pre exiting models. All models must be done from scratch.
An artist may change from a Bust, Full Body whenever he or she wishes.
You must start the model from scratch. No parametric models entries will be allowed(Poser). Also pre-made base meshes ARE NOT acceptable. The entries have to be done from scratch.
WIP images are NOT only encouraged, but they are required.
So if you start modeling with the box modeling method, we want to see the different stages of the construction of the model, from the base box to the finished model.
WIP thread should be posted on the Hardcore Modeling Challenge (http://forums.cgsociety.org/forumdisplay.php?f=208) forum and should follow the following naming convention: HARDCORE MODELING!: MOVIE ICON: <<TYPE OF ENTRY >>
The artist also has to post total length of time it took to do and program used.
Future topics for hardcore Challenges will be picked at random from the list on
this >>thread (http://the%20david%20signup%20list:20/teams) << (The author will be given credit). So guys keep them coming.
Post on this thread your link to your WIP thread and your FINAL piece.
Only participants who follow the rules and submit a final entry will be eligible for the voting process.
Any piece caught breaking the rules will be taken off the thread.
REQUIRED RENDERINGS:

ORTHOGRAPHIC RENDERINGS:
Orthographic renderings ARE REQUIRED for EACH TYPE of entry and should be rendered at 800 x 600 OR 600x800.



The Orthographic renderings should be rendered from TOP, SIDE, BOTTOM

IF you do a BUST representation, you need to do 2 sets of Orthographic renderings:

One set with props (hats, scarves, helmets)
ONE set without props, and NO TEXTURES and OR SHADERS.

IF you do a FULL BODY representation you need to do 3 sets of Orthographic renderings:






ONE FOR THE BODY

One set with props (guns, cloaks, Power Loaders)
One set without props






ONE FOR THE HEAD

One set without props






WIREFRAMES:
A 3/4 wireframe renderings is REQUIRED for your entry of entry and should be rendered at 800 x 600 OR 600x800.
TURNTABLE ANIMATION (VOLUNTARY).

I recommend to aid the voters a turntable rendering of the model. It would have to be done in QuickTime or Windows Media at a resolution of 600 x 400 OR 300 x 200. The render might be done as a Quickshade or Beauty Render.



BEAUTY RENDER.BEAUTY RENDER:


For each image you should post:

Title of Model Completed[Model Images]
Comments
And should be posted on both the individual WIP thread on this master thread.

Final RENDERS should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format.(Post only as link) A smaller 800x 600 OR 600 x 800 image should be posted on the threads.Please add a brief text description about your piece.


The models should be picked from the following list :


King Leonidas (http://en.wikipedia.org/wiki/Leonidas) 300 (http://www.imdb.com/title/tt0416449/) (2006) Prop: Helmet, Sword, Lance
The Bride Kill Bill: Vol. 1 (http://en.wikipedia.org/wiki/Kill_Bill) (2003)
Gandalf the Grey (http://en.wikipedia.org/wiki/Gandalf_the_Grey) The Lord of the Rings: The Fellowship of the Ring (http://www.imdb.com/title/tt0120737/) (2001)
Lara Croft Lara Croft: Tomb Raider (http://en.wikipedia.org/wiki/Lara_Croft) (2001)
Maximus Decimus Meridius (http://en.wikipedia.org/wiki/Maximus_Decimus_Meridius) Gladiator (http://www.imdb.com/title/tt0172495/) (2000)`
Neo (http://en.wikipedia.org/wiki/Neo_%28The_Matrix%29) The Matrix (http://www.imdb.com/title/tt0133093/) (1999)
Blade (http://en.wikiquote.org/wiki/Blade#Blade)Blade (http://www.imdb.com/title/tt0120611/) (1998)
Elizabeth I (http://en.wikipedia.org/wiki/Elizabeth_%28film%29) Elizabeth (http://www.imdb.com/title/tt0127536/) (1998)
Eric Draven The Crow (http://en.wikipedia.org/wiki/Eric_Draven) (1994)
Ash Williams (http://en.wikipedia.org/wiki/Ash_Williams) Army of Darkness (http://www.imdb.com/title/tt0106308/) (1992)
Dr. Hannibal Lecter (http://en.wikipedia.org/wiki/Dr._Hannibal_Lecter)The Silence of the Lambs (http://www.imdb.com/title/tt0102926/)(1991)
John McClane Die Hard (http://en.wikipedia.org/wiki/John_McClane) (1988)
Ellen Ripley (http://en.wikipedia.org/wiki/Ellen_Ripley) Aliens (http://www.imdb.com/title/tt0090605/) (1986) Prop: PowerLoader
Kurgan (http://en.wikipedia.org/wiki/The_Kurgan) Highlander (http://www.imdb.com/title/tt0091203/) (1986) Prop: Helmet, Sword, Armor
John Rambo (http://en.wikipedia.org/wiki/John_Rambo_%28film%29)Rambo: First Blood Part II (http://www.imdb.com/title/tt0089880/) (1985) Prop: Knife
Peter Venkman (http://en.wikipedia.org/wiki/Peter_Venkman) Ghost Busters (http://www.imdb.com/title/tt0087332/) (1984) Prop: Proton Pack
Jareth the Goblin King (http://en.wikipedia.org/wiki/Labyrinth_%28film%29) Labyrinth (http://www.imdb.com/title/tt0091369/) (1986)
Pvt. Vasquez (http://en.wikipedia.org/wiki/Aliens_%28film%29)Aliens (http://www.imdb.com/title/tt0090605/) (1986)
Doc Brown (http://en.wikipedia.org/wiki/Emmett_Brown) Back to the Future (http://www.imdb.com/title/tt0088763/) (1985)
Paul Usul Muad'Dib Atreides (http://en.wikipedia.org/wiki/Paul_Atreides)Dune (http://www.imdb.com/title/tt0087182/) (1984)
Tony Montana Scarface (http://en.wikipedia.org/wiki/Tony_Montana) (1983)
Conan (http://en.wikipedia.org/wiki/Conan_the_Barbarian_%28film%29) Conan the Barbarian (http://www.imdb.com/title/tt0082198/) (1982) Prop: Helmet, Sword
Khan Noonien Singh (http://en.wikipedia.org/wiki/Khan_Noonien_Singh)Star Trek: The Wrath of Khan (http://www.imdb.com/title/tt0084726/) (1982)
Mad Max (http://en.wikipedia.org/wiki/Mad_Max_2)Mad Max 2 (http://www.imdb.com/title/tt0082694/) (1981)
King Arthur (http://en.wikipedia.org/wiki/King_arthur)Excalibur (http://www.imdb.com/title/tt0082348/) (1981)
Snake Plissken Escape from New York (http://en.wikipedia.org/wiki/Snake_Plissken) (1981)
'Joliet' Jake Blues The Blues Brothers (http://en.wikipedia.org/wiki/%22Joliet%22_Jake_Blues) (1980)
Han Solo (http://en.wikipedia.org/wiki/Han_solo)Star Wars (http://www.imdb.com/title/tt0076759/) (1977) Prop: Blaster
Grand Moff Tarkin (http://en.wikipedia.org/wiki/Grand_Moff_Tarkin)Star Wars (http://www.imdb.com/title/tt0076759/) (1977)
Tony Manero (http://en.wikipedia.org/wiki/Saturday_Night_Fever) Saturday Night Fever (http://www.imdb.com/title/tt0076666/) (1977)
Apollo Creed (http://en.wikipedia.org/wiki/Apollo_Creed) Rocky (http://www.imdb.com/title/tt0075148/) (1976)
Travis Bickle (http://en.wikipedia.org/wiki/Travis_Bickle)Taxi Driver (http://www.imdb.com/title/tt0075314/) (1976)
Dr. Frank-N-Furter (http://en.wikipedia.org/wiki/Dr._Frank-n-Furter)The Rocky Horror Picture Show (http://www.imdb.com/title/tt0073629/) (1975)
Lee (http://en.wikipedia.org/wiki/Enter_The_Dragon) Enter the Dragon (http://www.imdb.com/title/tt0070034/) (1973)
Don Vito Corleone The Godfather (http://en.wikipedia.org/wiki/Don_Vito_Corleone) (1972)
Alex de Large (http://en.wikipedia.org/wiki/A_Clockwork_Orange_%28film%29)A Clockwork Orange (1971) (http://rds.yahoo.com/_ylt=A0geu9quvPhFdkUACRZXNyoA;_ylu=X3oDMTE3ZWtvMjBiBGNvbG8DZQRsA1dTMQRwb3MDMQRzZWMDc3IEdnRpZANGNzU1XzEwMQ--/SIG=11nifiefo/EXP=1174015534/**http://www.imdb.com/title/tt0066921)
Insp. Harry Callahan (http://en.wikipedia.org/wiki/Harry_Callahan_%28fictional_character%29)Dirty Harry (http://www.imdb.com/title/tt0066999/) (1971)
Cleopatra (http://www.historyinfilm.com/cleo/cleohome.htm)Cleopatra (http://www.imdb.com/title/tt0056937/) (1963)
Insp. Jacques Clouseau The Pink Panther (http://en.wikipedia.org/wiki/Jacques_Clouseau) (1963)
James Bond (http://en.wikipedia.org/wiki/Bond._James_Bond.) Dr. No (http://www.imdb.com/title/tt0055928/) (1962)
Holly Golightly (http://en.wikipedia.org/wiki/Breakfast_at_Tiffany%27s) Breakfast at Tiffany's (http://www.imdb.com/title/tt0054698/) (1961)
Ben Hur Ben-Hur (http://en.wikipedia.org/wiki/Ben-Hur_%281959_film%29) (1959)
Roger O. Thornhill Cary Grant (http://en.wikipedia.org/wiki/Cary_Grant)North by Northwest (http://www.imdb.com/title/tt0053125/) (1959)
Ethan EdwardsJohn Wayne (http://en.wikipedia.org/wiki/John_wayne)The Searchers (http://forums.cgsociety.org/title/tt0049730/) (1956)
Moses The Ten Commandments (http://en.wikipedia.org/wiki/The_Ten_Commandments_(1956_film)) (1956)
Rameses The Ten Commandments (http://en.wikipedia.org/wiki/The_Ten_Commandments_(1956_film)) (1956)
Kikuchiyo (http://en.wikipedia.org/wiki/Kikuchiyo) Shichinin no samurai (http://www.imdb.com/title/tt0047478/) (1954)
Sam Spade (http://en.wikipedia.org/wiki/Sam_Spade) The Maltese Falcon (http://www.imdb.com/title/tt0033870/) (1941)
Mary Wollstonecraft Shelley (http://en.wikipedia.org/wiki/The_Bride_of_Frankenstein) Bride of Frankenstein (http://www.imdb.com/title/tt0026138/) (1935)
Dracula (http://en.wikipedia.org/wiki/Dracula_%281931_film%29) Dracula (http://www.imdb.com/title/tt0021814/) (1931)
Graf Orlok Nosferatu, (http://www.imdb.com/title/tt0013442/)Nosferatu, eine Symphonie des Grauens (http://www.imdb.com/title/tt0013442/) (1922) (http://www.imdb.com/title/tt0013442/)
The Tramp Charles Chaplin (http://en.wikipedia.org/wiki/Charles_Chaplin)The Tramp (http://forums.cgsociety.org/title/tt0006177/) (1915)
__________________

BobbyB
03-19-2007, 03:24 AM
I dont think your link on doc brown is the doc brown you had in mind.

eddieellis
03-19-2007, 02:38 PM
Wicked, i may have to bagsy Hannible Lector

icedeyes
03-19-2007, 03:44 PM
Great idea for a challenge... I am thinking Dov Vito or Travis Bickle but i am not sure yet...

KrakenCMT
03-19-2007, 04:05 PM
Too many cool ones! Have to narrow it down. Scarface, or Conan.... gonna be hard!

RayRay
03-20-2007, 06:22 AM
I'm thinking Alex De Large from clockwork orange, creepy...

Goon
03-21-2007, 05:44 AM
What about making a single new basemesh for the challenge? Does that count as a pre-existing model once the next model is made?

[edit]Nevermind. Was answered in the faq thread (1 basemesh is ok)

cc909
03-21-2007, 06:05 AM
Wow, this is a fantastic Idea. This will be my first modeling challenge I am going to participate in. I already know what movie icon I am going to work on. #51 Charlie Chaplin. “The Tramp.” Going through school for Modeling and Animation we were told that animators from the old days were greatly influenced by Charlie Chaplin and Buster Keaton. There is nothing better than Chaplin to study for movement and character development. Back in the day, Chaplin was a master at getting his points across from over exaggerated and over the top movement.



http://i61.photobucket.com/albums/h63/bb510/cc27.jpg



http://i61.photobucket.com/albums/h63/bb510/chaplin_withcane.gif



Brian Bouffard

vvmanoj
03-21-2007, 06:54 AM
Nice one! Just in time as I was going to start on something new. I will be doing Rameses..... Looks like its gonna be fun the next few weeks!!
Cheers,
Manoj

polygonwarrior
03-21-2007, 06:56 AM
cool idea of sculpting movie characters.My recent favourite character King Leonidas.
I would be sculpting him .
http://i105.photobucket.com/albums/m222/youngrodeo/300.jpg

:buttrock:

JBoskma
03-21-2007, 07:07 AM
Edit: seeing that there's 10 other people doing Hopkins... nvm

GreenArrow
03-21-2007, 11:24 AM
Considering Lara Croft for Sure! I I'll attempt this so I can work on my speed.
Movie Icon good one!

MDR
03-21-2007, 12:05 PM
This looks like a pretty sweet challenge, since i was going to do a model of King Leonidas as my next model i might as well do it for this challenge!

Intervain
03-21-2007, 12:29 PM
fantastic idea - Frankenfurter's just begging for it :) no time at the mo, damn it! Good luck to all :)

IestynRoberts
03-21-2007, 12:31 PM
Excellent idea for a challenge! For some time now I've always wanted to model one of my hero's - Charlie Chaplin. I've got a very sweet vinyl figure, and countless books on him sitting on my desk, so ill have plenty of time resources to work from, the only thing i can see as being a problem is time, I'm just about to start Animation Mentor in a week, so ill try my best and chip away at Charlie when i have time!

bzsolt
03-21-2007, 01:34 PM
gr8.. i would like create some months ago king leonidas when i watched the first trailer ( currently i'm working on, but i haven't got enough free time beside my job), in a full still image, in action... and now this is the next hcr challenge title.. :shrug: :sad: .. i hoped i will create one of the firsts leonidas models, but now, (just about) everybody create this character :-/ .. so, good luck for the leonidas, (and of course all of ) modelers :)
*sry for my english

Mandark
03-21-2007, 04:04 PM
Aw, too bad everyone else chooses King Leonidas. Guess I'll go with my other favorite: Neo.

Good luck and have fun with this everyone. :)

RGhencev
03-21-2007, 04:15 PM
HI nice challenge..
I"ll start John Rambo.. Perhaps also Apollo Creed
Cheers
Rafe

Youplaboum
03-21-2007, 05:08 PM
That's really a great idea of challenge. I've just started few days ago to modelise Bruce Willis, I was thinking of making a tribute to Die Hard 1, the best action film ever ! So I'll certainly post here my WIP.
I'm really impatient to see what the other challengers will do, this thread is always impressive. Good work everyone !

aeres
03-21-2007, 05:47 PM
Wait...the Terminator didn't make the list!?

iman121
03-21-2007, 05:56 PM
aaaahhh.. I`m not realy sure...
I realy want to take a part in this challenge,but I`m realy busy
anyway I`ve selected #41 (It was random -rand(1,51))

MrPositive
03-21-2007, 06:24 PM
What? No Harry Potter, Daniel Craig Bond, Clint Eastwood TGTBTU, Zorg from The Fifth Element. I'm sad.

Goon
03-21-2007, 06:27 PM
^^^ Look again, Neo's on the list. And Clint's there too, just as Dirty Harry.

simple_minded
03-21-2007, 07:16 PM
I'm gonna give this ago. I'm gonna give Peter Venkman a shot, unless its ok for
more then one person to do the same character. If thats cool, I'd like to give
Chaplin a shot. But for now Peter Venkman.


!BAMF!

MrPositive
03-21-2007, 07:31 PM
^^^ Look again, Neo's on the list. And Clint's there too, just as Dirty Harry.
I never said Neo, but I think suggestions can be fun.

Seven
03-21-2007, 07:39 PM
Hmm, I think this challenge is great. However I think people should be allowed to model any famous person they like as long as it meets the 'movie icon' criteria.

Limiting who people can model is a negative in my opinion, getting a likeness is very hard and people should be able to focus on that. Hmmm ok im on the verge of contradicting myself here :) Was going to say the likeness is the important part and not who they decide to model... but I cant use that as an arguement if im saying its not important who they model.

Oh well, if I was going to do this challenge I would like to model Johnny Depp. Plus we would have more variety rather than 10 Neos :)

kidlizard
03-22-2007, 02:56 AM
Baddest Barbarian of the bunch, Conan baby. This will be my first attempt.

Brix
03-22-2007, 03:29 AM
Star Wars all the way - first i'll take on Han "Never tell me the odds" Solo. Then, hopefully - Wilhuff "Charming" Tarkin, although he's pretty challenging as for "likeness" terms.
Both as busts, i guess.

Archieoi
03-22-2007, 04:15 AM
I have always wanted to try one of these challenges. Dune is my favorite book/movie of all time! I am going to try rocking paul atreides, but It is a little hard to find good reference pics on the internet, but I will give it my best shot!

"I must not fear.
fear is the mind-killer.
fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing.
Only I will remain and a kick ass model of Muad Dib. "

Papa Lazarou
03-22-2007, 06:08 AM
What's the point in the list? And why is the list mostly male-oriented action movies from the last 30 years. An open choice would be preferable, perhaps with a list of what could be regarded as no more than suggestions.

You don't even have Marilyn Monroe, who I think most people would agree fits the criteria of movie icon.

KFrigault
03-22-2007, 06:15 AM
How is it no one is jumping on the Evil Dead train....come on people, don't make me get all up in here and model this bad boy

AndreKling
03-22-2007, 08:35 AM
The list idea was overly discuted beofre the challenge starts, it gives ppl some restrictions to work on, also forcing to hv more ppl working on the same model. Think of it more as a comissioned work rather than an open challenge, restrictions are what made this contest hardcore.
Roberto said he will revisit this theme again in the future, with different icons in shorter lists, so i would encourage all you guys to post on the topic suggestions for next comps.
take care and good luck.
Andre

GQ1
03-23-2007, 04:06 AM
Roberto,

You have an image of Charlton Heston as Moses, I would really like to do him in that role.

Garrick,

BldRnr
03-23-2007, 09:38 AM
I have to agree, a more open concept to whom you would like to do, I feel would be more inspiring. For older movie icons where is Steve McQueen, James Dean,Marlene Detrich,Rachel Walsh, Buster Keaton,W.C. Feilds, Marlon Brando there are so many choices? . For the more recent where are Charlie's Angels, Milla Jovohich, Will Smith? The list goes on. This would open up this contest and perhaps gather more people into the fold if they can do their favourite movie icon from their favourite movie. IMHO.

RobertoOrtiz
03-23-2007, 06:34 PM
I have to agree, a more open concept to whom you would like to do, I feel would be more inspiring. For older movie icons where is Steve McQueen, James Dean,Marlene Detrich,Rachel Walsh, Buster Keaton,W.C. Feilds, Marlon Brando there are so many choices? . For the more recent where are Charlie's Angels, Milla Jovohich, Will Smith? The list goes on. This would open up this contest and perhaps gather more people into the fold if they can do their favourite movie icon from their favourite movie. IMHO.

The reason for the limited list is simple, I have to think of the future of the forum (thus the limited selection). I want to revisit this sort of concept often, and by limiting the list of choices I can:
Do this sort of thing often.

And force people to get out of their comfort zone

RobertoOrtiz
03-23-2007, 06:35 PM
Roberto,

You have an image of Charlton Heston as Moses, I would really like to do him in that role.

Garrick,

You know what, since that is a mistake I MADE, you can consider him added to the list.

Have fun!

-R

Pixeland-Greco
03-24-2007, 04:10 AM
well,good news:) If I'm not so busy,I'll scuplt a new one

wbeeler
03-24-2007, 01:52 PM
I know it's already been suggested, but I'm definitely sculpting our friend Gerard. I'm very pumped indeed!:bounce:

Stinger88
03-24-2007, 10:16 PM
Hi people. New to the forums but i'm looking forward to joining in on this challenge.

I'm gonna give the Kurgan a shot. I always loved the character and his armour is brilliant.

One question though. I'm thinking of doing not just a bust, but his torso and arms as well. An upper body bust thingy (whatever they are called). Anyway...

Is this allowed?
If so which category is it going to be in?

GQ1
03-25-2007, 02:22 AM
Thank you Roberto.

cc909
03-25-2007, 05:48 PM
Hey guys and galls,



So, I have started to model Charlie Chaplin; however, I am having a very difficult time finding appropriate reference images to be able to achieve a decent likeness. Most of the pictures that I have found of him are three quarter view. And almost no images of him in profile / Lateral view. I have found a few facial pictures but nothing that is really aligning up correctly. Do, any of you have any suggestions or images you would be willing to share with me? I am planning on taking a trip to my local library today to see if they have some books on him.



The other question I have is that the Model is to be of Charlie Chaplin from the movie “The Tramp” 1915, but from what I have seen he rarely does costume changes. Yes he has appeared in different costumes, but am I to model him in his typical black over coat, baggy britches, oversized shoes, top hat and cane?



I hope that all of you are having better luck finding images and that your modeling is going well.



Thanks a lot,



Brian Bouffard

MrJames
03-25-2007, 05:51 PM
Best way to get some front and side pics would be to watch the dvd and take some screenshots at the right moment. Hope this helps!

SONIC-X
03-26-2007, 03:02 PM
This is so cool,I need to practice organic modelling(always comes out wierd).

I'm a big Lara Croft fan, so thats what i'll try.

fx81
03-26-2007, 08:44 PM
looking at all the entries i think this challenge would have actually helped people to learn how to model likeness better if it was strictly modeling the character and no texturing, shading, lighting etc.

to make a point you sould take a look at some of the models by Jinwoo Lee:

http://jjcoolio.cgsociety.org/gallery/

it only takes a smooth shaded model to show true likeness of a model. and since this forum says hardcore modeling it should be restricted to modeling.
however, if we are trying to be flexible in order to get more participants then i suggest we change the name of the forum, otherwise its misleading.

also, it may have helped to restrict the model to the character only because i can see artists losing focus by modeling props and accessories and what not, which is really not the purpose of this challenge.

RobertoOrtiz
03-26-2007, 10:19 PM
Mashru you certanly make some very compelling arguments.

I do hope that the recent modifications of the rules will start addressing

some of the points you raised:



NEW RULE (and Some notes for all Participants). (http://forums.cgsociety.org/showthread.php?f=208&t=478208)



As for props, Ill keep in mind your suggestions for future mini-challenges.

-R

AndreKling
03-26-2007, 10:38 PM
I kinda disagree with you regarding props, i think props are very important to set the character, otherwise it would be just the actor itself. Some ppl are doing the props before finishing their models, but i think this is an artist decision about wich route to take, in the end he must have the face of the character done, besides some props are quite hard to model and some ppl are doing a terrific job on it ( conan sword for instance ).
Andre

KrakenCMT
03-26-2007, 10:59 PM
Thanks, Andre. I agree with you too that without props, it's just the actor. Part of the identity of the role they played was the props they used. If it was just going to be the actor, I would have stopped at just the bust and not done the full model cuz adding the props add the identity to the figure which makes the full model much more fun to create.

credit
03-26-2007, 11:02 PM
so what about paint effects. can i use them to create the hair, or do i have to model them with geometry

cc909
03-26-2007, 11:32 PM
Hey Guys, and Galls



I want to apologize for posting my WIP in the wrong place. This is my first modeling challenge, and I misunderstood exactly were our work in progress was to be posted. Again, sorry for the misunderstanding. Visionmaster2 (http://forums.cgsociety.org/member.php?u=81630), and RobertoOrtiz (http://forums.cgsociety.org/member.php?u=5324) thank you for the heads up. I have done as you suggested and posted my model in the correct place.



Thanks again.





Brian Bouffard

visionmaster2
03-29-2007, 08:54 AM
Hi Brian,
i am not sure its the correct way to post for your challenge. i am not sure, and please Roberto correct me if i am wrong, but i think you must start a new thread here : http://forums.cgsociety.org/forumdisplay.php?f=208


Good luck and nice start !

RobertoOrtiz
03-29-2007, 02:54 PM
Hi Brian,
i am not sure its the correct way to post for your challenge. i am not sure, and please Roberto correct me if i am wrong, but i think you must start a new thread here : http://forums.cgsociety.org/forumdisplay.php?f=208


Good luck and nice start !

Yes you are right....
No biggie, Brian just cut and paste your stuff to a new thread.

:)
-R

gaiXyn
03-29-2007, 03:33 PM
I agree with Mashru...and I also agree with you AndreKling.....but I believe ( and correct me if I'm wrong )...this challenge is for orangic modeling....props are usually nonOrganic....so I think sticking to the person likeNess and not what they used in the movie would be better.....however seeing conan with his sword or neo with his shades would be more appealing....but there are scenes where he didn't have his sword , or neo not wearing the shades right?....anyways, nuffSaid....:D

I see that alot of folks have joined this one ( must be the theme ) ....so in the end, Roberto must be doing something right....:)



ltr-

AndreKling
03-29-2007, 05:54 PM
Hey bindre, the way i see this is that doesnt really matter if the contest is organic or inorganic, in the end its a hardcore modelling challenge, and if the character uses some props, they should be done in order to create the character itself.
Its like the last non organic contest we had here, the traflagar square, even though it was inorganic, it had some statues and alot of organic stuff into the contest... i personally dont see sucha division if something is exclusively organic or inorganic, what really matters is the end results.
Andre

gaiXyn
03-29-2007, 07:14 PM
goodPoint!.....I didn't join that challenge so that aspect of it got overLooked....so I stand corrected.....


ltr-

fx81
03-29-2007, 07:55 PM
i personally dont see sucha division if something is exclusively organic or inorganic, what really matters is the end results.
Andre

you are right, end result is what matters.

but, the the point is what is the "end result" is in your opinion.
in my opinion the 99% of the end result is the likeness of the face of your 3d model compared to the real actor, without any texturing.
at least thats what i think is the major focus of the challenge should be.

think of it this way, if you are able to make a complete likeness of an actor, lets say Conan, would it really matter if the sword he has is 1 inch smaller than the real one

on the other hand it would tremendously matter if your character's nose is 1 cm shorter than the actual character

so no matter how well you model the props, if your grey shaded 3d face does not look like the actual actor then you totally missed the likeness.

your only way out of that would be to model everything(from character to props) in the exact same pose as a photo reference and then photo project that image as a texture on everything. only then can the viewers be fooled into thinking its a true 3d likeness.

ps. i would have actually joined the challenge if it was truely hardcore modeling and nothing else. and i dont know if there will be any future "hardcore modeling challenge" that is on modeling only. but i look forward to that day :)

btw, Roberto, i know that you may say something like you are making these decisions because you are thinking long term but i think you are actually thinking short term. i say that because when you are making a challenge you are alwys thinking how many people will actually join the challenge. thats short term.
if you take some risks and actually make real modeling challenges then it may not be the most popular thing at first but it can grow eventually. and thats thinking long term.

AndreKling
03-29-2007, 08:11 PM
I think u kinda misunderstood what i was talking, i totally agree with you that the contest should be about modelling, matter of fact we hv being discussing this for almost a month now. I also agree that the real challenge is in depicting the actor as he was ( or is for modern movies ), but besides that i dont see y not model a prop if that helps to sell the character.
In the end this contests are voted by the forum user groups, and i really believe that ppl will vote more on a good face modelling, but i dont see y not modelling props makes this any less hardcore, matter of fact it makes it even harder to model.
You should enter the challenge, the contest is about modelling, and it has been overly stated that what really matters is the model itself without texture ( i even think we shouldnt use much lighting stuff, perhaps a screen grab would be the best way to go, for is a modelling challenge and not a render, lighting one ).
If you lose this one, you will lose alot of fun, and a great oportunity to share your knowledge with fellow artists ( like me for instance :D).
Andre

Doch
04-01-2007, 07:43 PM
As the name state , I think the final should be judge only by the modeling and likeness .
pose will add extra point but not texturing .
cuz I've seen some here already in their second pace of texturing or some putting
texture on their simple mesh and thinking it's resembel the movie icon , but the true is far
from it .
I don't think we should do screen grab ,
Everyone can put a three point lighting setup , and a basic grey shader and to render
some nice clay pics
(not to say it will do easy life for all who use mud & ZB :))

Just wanted to share my thought about this contest !!!

robo3687
04-02-2007, 04:17 AM
I've noticed something with a few entries and just wanted to check with Roberto.

Some people seem to be doing their models to exactly replicate a frame from a movie down the aspect ratio of the render and everything. But the challenge is to create a 'bust' which is something such as this

http://www.comicstatues.com/images/ggplobst-148x148.jpg http://www.comicstatues.com/images/optimusprime-148x148.jpg http://www.sculpturegallery.com/galleria/mozart2.jpg

waist up and centered on a base of some sort.....or a statue (full body) such as this

http://www.comicstatues.com/images/kotoscout-148x148.jpg http://www.comicstatues.com/images/kotoyoda-148x148.jpg http://www.comicstatues.com/images/hhhulk-148x148.jpg

often with part of a set piece as a base and posed in a familiar way to the film but as though you were standing looking at it from a distance....

I'd been heading down this road from the start but I just wanted to check if this is the way Roberto would prefer it.

RobertoOrtiz
04-02-2007, 02:45 PM
I've noticed something with a few entries and just wanted to check with Roberto.

Some people seem to be doing their models to exactly replicate a frame from a movie down the aspect ratio of the render and everything. But the challenge is to create a 'bust' which is something such as this

http://www.comicstatues.com/images/ggplobst-148x148.jpg http://www.comicstatues.com/images/optimusprime-148x148.jpg http://www.sculpturegallery.com/galleria/mozart2.jpg

waist up and centered on a base of some sort.....or a statue (full body) such as this

http://www.comicstatues.com/images/kotoscout-148x148.jpg http://www.comicstatues.com/images/kotoyoda-148x148.jpg http://www.comicstatues.com/images/hhhulk-148x148.jpg

often with part of a set piece as a base and posed in a familiar way to the film but as though you were standing looking at it from a distance....

I'd been heading down this road from the start but I just wanted to check if this is the way Roberto would prefer it.

Thanks for posting that.
I am very flexible on what contistutes a bust for this mini challenge.
This means that the participants can sculpt either be either the classical definition (only head & shoulders)
or they can do a big chunk of the character in a pose.

-R

RobertoOrtiz
04-02-2007, 02:49 PM
As the name state , I think the final should be judge only by the modeling and likeness .
pose will add extra point but not texturing .
cuz I've seen some here already in their second pace of texturing or some putting
texture on their simple mesh and thinking it's resembel the movie icon , but the true is far
from it .
I don't think we should do screen grab ,
Everyone can put a three point lighting setup , and a basic grey shader and to render
some nice clay pics
(not to say it will do easy life for all who use mud & ZB :))

Just wanted to share my thought about this contest !!!

This is why we posted this rule:
NEW RULE (and Some notes for all Participants). (http://forums.cgsociety.org/showthread.php?f=208&t=478208)

RobertoOrtiz
04-10-2007, 08:09 PM
Btw guys, the bar is really high right now on what can be done with a digital
bust.
check out this bust..
http://forums.cgsociety.org/showthread.php?threadid=483818&utm_medium=plugblock&utm_source=cgtalk

And bring a paper bag to prevent a panic attack. (And BTW I alreay used mine)

-R

gaiXyn
04-10-2007, 09:01 PM
lol...you doing that, why do I get the feeling you enjoy making folks panic?....:) ...tho for me, it does the reverse.....I begin to breathe heavy, but only b/c I'm getting excited...:eek:...I want to be that good or better....

....aweSome piece of work no doubt...!! :thumbsup:


ltr-

RobertoOrtiz
04-25-2007, 07:57 PM
Roberto's Bullhorn: One week to go! (http://forums.cgsociety.org/showthread.php?f=208&t=489707) Just an FYI.

-R

Star-Scream
04-29-2007, 10:13 PM
Ehm i got a question with the bust rendering without the props i mean are buttons or a bow tie props ?

RobertoOrtiz
04-30-2007, 01:44 AM
Ehm i got a question with the bust rendering without the props i mean are buttons or a bow tie props ?
In this case they are not props.
You can render the core rendering with them.

-R

Star-Scream
04-30-2007, 10:53 AM
Hey sorry Roberto but i got another question :D what's with the wire render? Should it be an unsmoothed wire or meshsmoothed wire render and where shall we post it?

RobertoOrtiz
05-01-2007, 01:55 AM
Hey sorry Roberto but i got another question :D what's with the wire render? Should it be an unsmoothed wire or meshsmoothed wire render and where shall we post it?

Good question, here is a perfect example of what I have in mind:
>>LINK<< (http://ensaryanar.com/images/works/johnmcclane/undershirt.jpg)

For a good example of a good presentation check out the the presentation by Ensar Yanar "turx"

Model (http://forums.cgsociety.org/showpost.php?p=4325639&postcount=18)
Props (http://forums.cgsociety.org/showpost.php?p=4354673&postcount=27)
HMC 8: John McClane : Bust (http://forums.cgsociety.org/showthread.php?f=208&t=479083) (main thread)
-R

AndreKling
05-01-2007, 03:06 AM
Hey roberto i hv a few questions regarding the final entry
I did my model with game specs, so all the details comes from a normal map that i extracted from various detailed peaces ( sword, armor, head.... ), so the wireframe of it doesnt say much about what you see in the screen, in fact its affects more the sillouete and how the mesh deform, so how should i post?
I was thinking that i could show a wireframe for the low poly model, and a wireframe for the models that i used to extract the normal maps, is it ok?
regarding the no shader render... well basically same problem, if i render the model without the normal maps and the alpha maps i used to simulate fur and hair, the model wil be impossible to read, and would kill my entry, so is it ok if i do a render with normals and opacity but no difuse?
Last time i had problesm with imageshack when the voting started, do u know a better place to host images? is it possible to display youtube videos in the forum, or do we hv to link them? i was thinking about add a swf with a 360 degrees of the model ( amazing script that is being featured on the front page ) to rapidshare, but i doubt many ppl will want to wait the tickets to download from it, do u know a better place to host it ( the file may be big though )??
thnx for the mini challenge, i had alot of fun.
Andre Kling David

RobertoOrtiz
05-01-2007, 04:22 AM
Well since the detail of the model comes from the mormal mapping, please add them them and render the object with do a render with normals and opacity but no difuse.

robo3687
05-01-2007, 11:46 AM
i have a question about the 3/4 wireframe render for the final entries....

as it was really my first time using mudbox i ended up just importing the hipoly mesh back into max, and thus my wireframes are near solid so no topo is really visible.

Would it be okay to post the wires of the basemesh I started with before Mudding the model even though it may look nothing like the finished product?

AndreKling
05-01-2007, 11:58 AM
Why dont you export a one or two levels before the final one that you used? it wont hv the finest details, but it will hv a wireframe that is closer to the final model. I supose you hv saved your model in mudbox ofcourse...
Andre

robo3687
05-02-2007, 03:03 AM
lol.....*slaps forehead* of course i could do that.....

w_capozzi
05-02-2007, 05:54 AM
Skidding in at the last minute with additions to my Holly Golightly bust. I put my WIP's up awhile back, got it past the Bob Balaban looking stage, moved it beyond a Joe Satriani likeness, hesitated at sculpting it past the Lt. Ilia look-a-like, and finally I hope I can get the required final renders uploaded in time for Audrey Hepburn as Holly Golightly.

-Bill C.

RobertoOrtiz
05-03-2007, 11:21 PM
I am busy today at work, So the voting thread will NOT be up for at least 30 hours.
Until then I am NOT LOOKING!
Have fun.

-R

kthulhu6
05-13-2007, 11:34 PM
If anyone did kikuchiyo, they are my hero. i would do him if i was actually skilled enough at modeling haha, besides that i only just found out about this competition.

CGTalk Moderation
05-13-2007, 11:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.