View Full Version : Auto Rigger?
MarkInTx 03-18-2007, 05:21 PM There have been rumours flying forever about an auto-rigger (ala XSI's I guess) for Messiah.
I have seen nothing lately, though.
I sent a query off to PMG, but, of course have heard nothing back.
Does anyone know if this feature will make the next cut?
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khurrum_j
03-18-2007, 10:10 PM
This was probably the last discussion on the topic.
Interest for the feature is still alive. Not too sure if it will make
any future updates.
You can read more here, if you still haven't already:
http://forums.cgsociety.org/showthread.php?f=92&t=444285&highlight=Auto+Rigger
KHURRUM
MarkInTx
03-19-2007, 04:59 AM
This was probably the last discussion on the topic.
Interest for the feature is still alive. Not too sure if it will make
any future updates.
You can read more here, if you still haven't already:
http://forums.cgsociety.org/showthread.php?f=92&t=444285&highlight=Auto+Rigger
KHURRUM
OK... looks like this is one of those things that will never die, but never be released :-)
Thanks.
I am curious... anyone who used this before... do the models from that version come forward into the new Messiah?
Anyone have any example video of something they did with the auto-rig?
dobermunk
03-19-2007, 02:55 PM
The old auto-rig was great, with functions like blocking IK at the shoulder or calculating it down to the hips.. really neat.
But best of all was that you could go in and change pretty much anything. Split bones, add muscle bones, script bits and pieces... very forgiving and flexible. I wish they'd get it back in - even the old one... it really flaunted messiah's power.
DaveW
03-19-2007, 06:56 PM
Does the old Autorig plugin still work with messiah 2.5? I would try it myself but I didn't upgrade until after it was already taken out so it's not on my CD.
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03-19-2007, 06:56 PM
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