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addicted2_3D
03-05-2003, 06:15 AM
I can't seem to get a boucing ball done properly in C4d particals. Any suggestions? I've tried soft bodies coupled with the approiate gravity, etc. but no love. Any suggestions?

LucentDreams
03-05-2003, 08:28 AM
animate the ball by hand, I mean its a ball most basic first step in animation

wuensch
03-05-2003, 11:21 AM
I have just tried to make one with dynamics and it was not so hard after all:
Make Solver, add gravity
Make plane, convert to poly put in solver
Make sphere, reduce division to --say 6 convert to poly, put in Hypernurb, put in Solver.
Solver: eps to 10, Runge-Kutta
Assign hardbodytag to Plane, colission on(box, 5% coeff),mass 0,elasticty 10%
Assign softbody to sphere,add soft springs (cloth)
turn on colission(full)elasticity 50%---
render preview, voila---
nice bouncing rubberball.

Of course he can animate it by hand, but I think he is confused by Dynamics (which is understandable as it is really not very intuitive).

Olli

addicted2_3D
03-05-2003, 11:57 PM
Thanks Oli I'll be retrying that again with your recommendations this time. cheers

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