View Full Version : The Thief, Mohammad Safioddine (3D)
Title: The Thief
Name: Mohammad Safioddine
Software: 3ds max, mental ray, ZBrush
Hi all,it is the first work I post here,I hope you like it..
The base model was done in 3dsmax,and sent to zbrush for some displacements and creating the maps..
For the texture of the head I've used some reference pictures i have taked,this work is rendered by the mental ray using SSS shader in 3dsmax.
At last I have used photoshop for some colorcorrection.
03-17-2007, 08:12 PM
Nice modeling and mood.
The texture on the face lack details imho..
03-17-2007, 08:26 PM
Nice modeling, however shaders of the face and hat need some improvment.
03-18-2007, 05:52 AM
Really like the stare, thatís where the action is, well done. The image would work even if he had no pores.:)
03-18-2007, 09:19 AM
hi Mohammad...nice to see another Iranian artist here..welcome..
Its cool job man...:thumbsup:
i think reducing the bump or displacemap will make it look like more realistic...otherwise its nice.
keep going...wait to see more babe.
Thanks for your good comments,..At the next time,i will try to do something better..
03-18-2007, 01:21 PM
Really nice Work Mohhamd !!
03-18-2007, 08:13 PM
cool model and rendering. The only thing I can say is that the skin looks a bit harsh, needs to be softer.
03-19-2007, 12:21 AM
well done , but the only thing that i think could make it look better ,is less specularity all over the face .any way nice job after all...:thumbsup:
03-19-2007, 01:56 PM
Yes very well done. I hate to add another cirt to this nice image but the whiskers seems a little too thick to me. I really like the eyes. Really good job.
thanks for your replies,i'll try to improve my work..
11-07-2007, 09:52 PM
congratulate man .good work
can you put render another pic without mat ?
i am try to make my face model .can u help me/?
11-07-2007, 09:52 PM
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