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View Full Version : Transfering UVs between topologically different objects


Wigaru Wiyamoto
03-05-2003, 01:12 AM
Alright, to make a long story short in the project I'm working on the object with the UVs has a two-vertex difference compared to the object that was used for blend shapes. Now I can't transfer the UVs back to the original object that was used to create the blend shapes.

I found the uvXfer script on HighEnd, but it doesn't seem to work. I don't get any errors, just nothing.

So if anyone knows any scripts or plugins that work on 4.5 for transfering UVs on topologically different (but similar) objects I would greatly appreciate it. I'll cry if the UVs or blend shapes are wasted because of two verticies. :cry:

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