bvicarious
03-04-2003, 09:00 PM
Hi, I've been working on my first serious attempt at modelling a polygon head and I need some advice before I move on.
http://www.tcnj.edu/~vaccaro3/board/side2.png
as you can see in the side view I have a few n-sided polygons that I know I can get rid of, I'm just not sure how to terminate the loops cleanly.
http://www.tcnj.edu/~vaccaro3/board/eyes.png
I also have a few triangles around the eyes, can anyone recommend a method of modelling the area around the eyes simply but effectively?
http://www.tcnj.edu/~vaccaro3/board/front.png
Finally, if anyone can spot any fundamental proportion errors, I'd appreciate it :) These things tend to get blurred after staring at the screen for 3, 4... 20 hours at a time
Oh, I'm trying to capture the likeness of this man:
http://www.tcnj.edu/~vaccaro3/board/ref.png
`bryan
http://www.tcnj.edu/~vaccaro3/board/side2.png
as you can see in the side view I have a few n-sided polygons that I know I can get rid of, I'm just not sure how to terminate the loops cleanly.
http://www.tcnj.edu/~vaccaro3/board/eyes.png
I also have a few triangles around the eyes, can anyone recommend a method of modelling the area around the eyes simply but effectively?
http://www.tcnj.edu/~vaccaro3/board/front.png
Finally, if anyone can spot any fundamental proportion errors, I'd appreciate it :) These things tend to get blurred after staring at the screen for 3, 4... 20 hours at a time
Oh, I'm trying to capture the likeness of this man:
http://www.tcnj.edu/~vaccaro3/board/ref.png
`bryan
