henrick
03-14-2007, 05:50 PM
I have a mesh with Shell modifier(3ds Max) applied with it
the mesh should have a different material inside and outside
but how do I set it up so I can have a different material for the inside?
currently it has the same material as the outside.
Thanks
the mesh should have a different material inside and outside
but how do I set it up so I can have a different material for the inside?
currently it has the same material as the outside.
Thanks
