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dmpaintballer09
03-14-2007, 05:21 PM
I just got Maxon Cinema 4D R10 for Windows, and I've been playing around with it for a while, and I encountered a problem.

I tried to create a vase, and when I applied the material to it, there are weird color spots on it. Look at this:
http://img262.imageshack.us/img262/1294/maxon4dprobpictz2.jpg

That's with no lighting, and with lighting, it still has the same problem. It does this with every material that I put on it, not just this one.

georgedrakakis
03-14-2007, 08:49 PM
hi dmpaintballer09,
i think that the oil texture is not suitable for a vase object.
probably what you see is reflections of the lights, multipied by inner reflections of the same lights (-> each light is reflected twice).
adding shadows to your lights will improve your scene.
(lights without shadows is like using ambient lighting, that flattens the image, inho)

dmpaintballer09
03-14-2007, 08:53 PM
hi dmpaintballer09,
i think that the oil texture is not suitable for a vase object.
probably what you see is reflections of the lights, multipied by inner reflections of the same lights (-> each light is reflected twice).
adding shadows to your lights will improve your scene.
(lights without shadows is like using ambient lighting, that flattens the image, inho)


that makes sense. i'll add some shadows and see how it works out. thanks for the help!

Per-Anders
03-14-2007, 08:56 PM
You didn't turn off the lights, you only turned off their editor visibility dots (the top dots) that only hides their opengl versions, not the versions in render, render visibility is the bottom dots, and the checks are for the whole lights on/off state.

dmpaintballer09
03-14-2007, 09:21 PM
You didn't turn off the lights, you only turned off their editor visibility dots (the top dots) that only hides their opengl versions, not the versions in render, render visibility is the bottom dots, and the checks are for the whole lights on/off state.

Alright. I didn't know that. All I knew was that I couldn't see the lights so I thought they were gone. lol. I'm pretty new to this so I don't know much about it yet. Thanks.

Draw3D
03-15-2007, 02:45 AM
Also make sure all the normals are aligned.

dmpaintballer09
03-15-2007, 03:12 AM
They are. I made sure of it. That's one of the things I checked when I was "troubleshooting."

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