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View Full Version : how to apply normal maps pls help


antonymuse
03-14-2007, 08:07 AM
i have an immediate requirement to apply normal map on my Mudbox model, but i don't know how to. Could anyone please tell me how i can apply material to my model in mudbox.



thanks in advance.

oglu
03-14-2007, 11:14 AM
mudbox is not able to render the normalmap...
you can see it but there is no "effect" in the shader...

open your material an insert the deffuse texture...
http://www.mudbox3d.com/docs/html/topics/UserGuides.Textures.html

if you want to see the normalmap rendered... use max, xsi, maya or whatever...
maybe the xnormal viewer could help...
http://santy.xnormal.net/santyweb/projects.aspx

antonymuse
03-14-2007, 01:33 PM
thankyou verymuch oglu.

The links are great. I will work on it. :)

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