lebada
03-04-2003, 04:20 PM
I'm doing a space scene and basically gonna blow up a comet and a plane when they collide. Now , this is the hardest part, making the explo.
You gotta click on the last BLUE line(link) if you dont see the pic immediately.:cool:
Here's some pics:(anything but the explosion itself are hidden)
Pic 1 (http://www.3dsmax.reallyrules.com/max/maxexplosion1.jpg) Pic 2 (http://www.3dsmax.reallyrules.com/max/maxexplosion2.jpg) Pic 3 (http://www.3dsmax.reallyrules.com/max/maxexplosion3.jpg) Perspective normal render (http://www.3dsmax.reallyrules.com/max/maxexplosion4.jpg) Video Post Render (http://www.3dsmax.reallyrules.com/max/maxexplosion5.jpg)
Basically i got in there:
1 bomb
1 sphere gizmo
1 sphere(to be exploded)
1 omni light(for lens flare)
1 super spray(for particles+glow)
So...
I used bomb to explode sphere(so it goes puff...thats good)
I used the gizmo for the fire like explo...good...problem..i cant render it in the video post for some reason.(its very weird because i could do that before i took those pics..)...but when i render the normal way(without glow/lens flare and so on from the post)...it works just fine.:annoyed:
Second problem i have is with the Flare effects. I made the omni light the so called "carrier" of it but when i render with the post..i can only see the particles of the super spray glowing and exploding outwards(which is good because thats what they were supposed to do). How do i make the flare effect show when i render it with the post?:bounce:
Those are the problems up till now(not over yet)...so the lens flare aint working in both the video post and the normal render(which is supposed not to work in)...and also the gizmo only shows its explosion only in the normal render and not in the post(even tho a couple of minutes before it worked okay)...
kinda confused...especially since i'm in a intro course in max i'm supposed to finish this in like 2 weeks. But seeing as i have to synchronize the sound fx and everything else in a video editor, i must finish the max renderings by the end of this week. :buttrock:
You gotta click on the last BLUE line(link) if you dont see the pic immediately.:cool:
Here's some pics:(anything but the explosion itself are hidden)
Pic 1 (http://www.3dsmax.reallyrules.com/max/maxexplosion1.jpg) Pic 2 (http://www.3dsmax.reallyrules.com/max/maxexplosion2.jpg) Pic 3 (http://www.3dsmax.reallyrules.com/max/maxexplosion3.jpg) Perspective normal render (http://www.3dsmax.reallyrules.com/max/maxexplosion4.jpg) Video Post Render (http://www.3dsmax.reallyrules.com/max/maxexplosion5.jpg)
Basically i got in there:
1 bomb
1 sphere gizmo
1 sphere(to be exploded)
1 omni light(for lens flare)
1 super spray(for particles+glow)
So...
I used bomb to explode sphere(so it goes puff...thats good)
I used the gizmo for the fire like explo...good...problem..i cant render it in the video post for some reason.(its very weird because i could do that before i took those pics..)...but when i render the normal way(without glow/lens flare and so on from the post)...it works just fine.:annoyed:
Second problem i have is with the Flare effects. I made the omni light the so called "carrier" of it but when i render with the post..i can only see the particles of the super spray glowing and exploding outwards(which is good because thats what they were supposed to do). How do i make the flare effect show when i render it with the post?:bounce:
Those are the problems up till now(not over yet)...so the lens flare aint working in both the video post and the normal render(which is supposed not to work in)...and also the gizmo only shows its explosion only in the normal render and not in the post(even tho a couple of minutes before it worked okay)...
kinda confused...especially since i'm in a intro course in max i'm supposed to finish this in like 2 weeks. But seeing as i have to synchronize the sound fx and everything else in a video editor, i must finish the max renderings by the end of this week. :buttrock:
