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MySpleen
03-04-2003, 12:23 PM
This is a female head model to be used in my game, its 650 polys but I might have to lower it slightly.

Its actually my first head model, so I'd appreciate any crits and advice, in particular for the eyes and jaw/cheeks.
I'm going for a sort of half anime - half real look, mainly because I dont think anime translates well into 3D.

Also, I'm a 2d retard so if there's anyone looking for an indie team who wants to skin her...


http://www.dustgunners.com/moo/headshot1.jpg

MySpleen
03-04-2003, 12:39 PM
Here's a couple more with some hair.


http://www.dustgunners.com/moo/headshot2.jpg

Stimpy
03-04-2003, 03:33 PM
do you have any reference pics you are working on ???
because otherwise id say make the eyes bigger.. and rounder at the top than at the bottom

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