Gemini
03-04-2003, 01:48 AM
i have been having a hell of a time figuring out how to use deep paint with a nurbs patch model. i am really confused as to how to actually apply the texture in maya so that one map will work effectively with many surfaces without stretching.
if anyone knows of tutorials besides the ones on the right hemisphere site that would be greatly appreciated. thanks
if anyone knows of tutorials besides the ones on the right hemisphere site that would be greatly appreciated. thanks
