View Full Version : Cinema 4D vs Animation:Master - Crit Please
Psyx9x 03-11-2007, 06:56 AM Hey guys, I am learning Cinema 4D and I wanted to see how my knowledge of Animation follows from program to program, so without further waitingness..
Cinema 4D vs Animation:Master (http://media.revver.com/qt;sharer=29361/200364.mov)
Please Crit.
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kiteman
03-14-2007, 09:48 PM
Hi Psyx9x :)
Do I have to understand that you prefer AniationMaster compare to C4d ^^ ?
I use C4d myself , and it's my favorite 3D program ;)
iadagraca
03-14-2007, 10:05 PM
i use A:M, best software i know of, i've tried cenima 4d and other software but literaly none of them i can actualy make something before reading the manual. i've had A:M for 3 years and loved it to death. i can do great work with school in the way and everything! if i could devote triple the time i can do now(about 8 hours a week), there no denying that i would be an amazing cg artist. but i just gotta wait till summer :)
i do have the free restricted version of cenima 4d, but i haven't really tried it yet....nice anyway
thedaemon
03-14-2007, 11:06 PM
Your spelling is atrotious. Your signature even has 'college' spelled 'collage' which is a totally different word. With any 3d application you have a learning curve. Especially when you are used to one particular routine. Take for instance, I have tried most 3d applications, and found cinema 4d very hard to grasp. Perhaps it was my knowledge of 3ds max and Mirai's workflow that threw me off. Today I use Blender, which is free. It has come a long way and suits my needs. Point is, use whatever you feel comfortable with. If you want to learn another application, stop using your old one and dive into the documentation, experiment, read tutorials. That's the easiest way I know of to learn. Good luck.
iadagraca
03-15-2007, 01:08 PM
GAH!!! i coulda swore i fixed that!!!
and yah blender has definatly improved...
and i see what you mean, me doing mainly spline based modeling and all. i found subdivision very fun and enjoyable. i guess i'll like anything thats low patch when it comes to modeling...
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