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trance_dom
03-11-2007, 03:03 AM
I just got mudbox and i imported an .obj from XSI , i'm trying to use bulge and pinch and what not but look what happens


http://img182.imageshack.us/img182/4976/mudboxsf0.jpg

philnolan3d
03-11-2007, 04:43 AM
Are you using a tablet? If so try pressing lighter or playing with the Pen Pressure settings on the right (when any tool is selected). I also looks like your poly count may be too low, try subdividing. Increasing you're brush size could help too.

MrJames
03-11-2007, 11:33 AM
The brush strength is too high.

khurrum_j
03-11-2007, 12:47 PM
Yup,

Brush strength too high.

Although I havent seen PINCH do that!

KHURRUM

trance_dom
03-12-2007, 08:42 PM
Thx for the help guys..will try tonight, see if what you guys said works.

trance_dom
03-13-2007, 10:48 PM
well i took all of your advice ...but its still happening . however...when i created a sphere and sub-d'd it..everything was working fine..so i'm guessing something to do with xsi exporting the model incorrectly into a .obj or something like that...

philnolan3d
03-13-2007, 10:53 PM
i'm guessing something to do with xsi exporting the model incorrectly into a .obj or something like that...

That's possible. I know Lightwave's OBJ files come out very tiny in Mudbox, so you have to scale it up like 14000% before exporting. I'm not sure if Mudbox uses any sort of real-world scale, like a head being roughly 1' tall.

trance_dom
03-15-2007, 01:22 AM
damn it....now its doing the same thing with just a regular spherre sub'd' 3 levels created in mudbox...also stamp isn't working...i think the whole install was corrupt...:shrug:

Freewaldo
03-15-2007, 03:09 AM
the same thing happened to me, you mesh is too small relatively to the grid (ie: scale your mesh a bit)

el_diablo
03-15-2007, 08:58 AM
Its a scale issue, scale it up at least 10X.

dpizzle
03-19-2007, 04:01 AM
try deleting your settings folder, then trying again

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03-19-2007, 04:01 AM
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