View Full Version : Character:Mech
Kamul 03-03-2003, 06:25 PM The mech i started today^,^
hope u like it modelled in 3dsmR5 rendered with Brazil
http://www.rpggamer.net/mech.jpg
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LiToKi
03-03-2003, 06:28 PM
like the way you started... but
it's looks like it's tipping over with those small feet :)
the black-metallish reflection is a bit over the top too imo...
Kamul
03-03-2003, 06:36 PM
Hmmm i planed it with this feet i thought it might be unusual mmmm if u look at the feet of the mechs at Zone of the Enders mine are very realistic i think and my lil mech has a ammunition dump as an counterweight at the back.
about the texture I'm not satisfied with it yet but I'm still modelling^^
http://www.rpggamer.net/mech2.jpg
Kamul
03-03-2003, 06:44 PM
Just another perspective this time the back here u can see the ammo dump http://www.rpggamer.net/mech3.jpg
Hellwolve
03-03-2003, 06:54 PM
I like it, but I have to admit, the feet look silly. It really looks like they can't support the weight of the 'bot on top of them.
Why don't you try it with bigger feet and legs? You can always revert back to small feet ;)
Kamul
03-03-2003, 07:31 PM
http://www.rpggamer.net/mechf.jpg
http://www.rpggamer.net/mechl.jpg
°.°kay changed it is it better now?
Kamul
03-03-2003, 07:41 PM
http://www.rpggamer.net/mechb.jpg
Hellwolve
03-03-2003, 08:09 PM
Yes, much better now in my eyes. Ofcourse, if you yourself don't like it, change it back; it's your model ;)
Kamul
03-03-2003, 08:12 PM
Hehehe no now i agree with u it looked somehow wrong when the legs were shorter^.^.
Hellwolve
03-03-2003, 08:18 PM
Originally posted by Kamul
Hehehe no now i agree with u it looked somehow wrong when the legs were shorter^.^.
Weee!
Thanks for agreeing ;)
Kamul
03-04-2003, 12:46 PM
Finally mangaed to rig him and also createt a test ani but I'm really not satisfied with the walk circle...http://www.rpggamer.net/mecho.jpg
link (www.rpggamer.net/walk.avi) 110k
Kamul
03-04-2003, 03:02 PM
waaa i canceld the whole animation 2times already please can someone give me an url with a tut for walk animation or something like that@.@
Guardian_2000
03-04-2003, 04:51 PM
Looks pretty cool, like something similar to the mechs of the Xbox game Phantom Crash. Can't wait to see it with a nice skin walking around.
Kamul
03-04-2003, 07:44 PM
kay i think the walinkg is now ok please tell me what u think:
link (http://www.rpggamer.net/walk2.avi) 150k divx5.0.3
thats cool man nice ani but in a way i miss the movements of the shoulders from the left to the right and back!! otherwise he would fall down without any shifting
the mnodel itself is well done keep it up
DeFnoTmAniA
03-04-2003, 09:18 PM
hum.. je trouve que les jambe sont trop petite pour supporter le poid !!! mais sion c'est bon !!
Hickory
03-05-2003, 01:44 AM
way to shiny...
Kamul
03-05-2003, 06:22 PM
°.°damn i just realize that i dont speak french°~°
would u be so kind and say it angain in english
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