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zula
03-09-2007, 01:50 PM
hi, i have found tutorial online as to how to make a fire here (http://www.prodesignhost.com/tutorials/3d_studio_max_tutorials/3D_Graphics_Creating_An_Animated_Camp_Fire.php) but i am not happy with this that much. are there any better, "more realistic" then this one?

chris-mac
03-09-2007, 02:14 PM
I'd try and find some stock footage that you can place on a plane and then play in a loop....

zula
03-09-2007, 02:18 PM
what i am trying to achieve is create a scene with camp fire and tent. then make video going around it, plane wouldn't give me desired effect.

pzdm
03-09-2007, 02:24 PM
what i am trying to achieve is create a scene with camp fire and tent. then make video going around it, plane wouldn't give me desired effect.

Hi there, if you need a fire, you can use visible light for it, it is very ease and it looks nice, wait for a while, I will upload a scene file for you (R10)... finished

Pavel

a link: http://download.digitalmedia.cz/temp/fire.zip

PS: eye of my avatar is made by visible lights, too....

pzdm
03-09-2007, 03:01 PM
Hi there, if you need a fire, you can use visible light for it, it is very ease and it looks nice, wait for a while, I will upload a scene file for you (R10)... finished

Pavel

a link: http://download.digitalmedia.cz/temp/fire.zip

PS: eye of my avatar is made by visible lights, too....

There is a new and better version with volumetric lights.... It is still very simple.

P

zula
03-09-2007, 03:07 PM
hey pzdm, thank you for such a quick reply. i have tried with visible light, noice and velocity. got some good results but i still wasn't happy with this. i will try your example. thank you again

warrens0221
03-09-2007, 03:50 PM
I've actually had pretty good luck using a ring of cloth, belted/point fixed at the bottom, upping the wind, then playing with the material until I got something pretty close (lots of fresnel/transparency). It's a touch cartoonish, but as long as you're not going for ultra-realism, it gives a really nice look.

Per-Anders
03-09-2007, 05:34 PM
The volumetric light approach can look as good or bad as your texturing skills I'm afraid. It's not always an easy task. Failing that you can use a particle simulation using placards, e.g. something like Storm Tracer or a fluids simulation to get a result, for instance in Samirs DPIT.

ODoul
03-09-2007, 05:41 PM
I wish I could offer some advice but fire is a tricky thing. On a side note, I see that you live in Peoria. That wouldn't be Peoria, Illinois would it?

pid
03-09-2007, 05:44 PM
take a look at the new Dpit V4 (http://www.dpit2.de). It has the ability to create very realistic fire and smoke with the "fluid part of Dpit". If I remember right, there is a sample nwith a campfire in the examples.

pid

ThePriest
03-09-2007, 05:58 PM
http://www.turbosquid.com/FullPreview/Index.cfm/ID/314043

For Max. But for particle shots of this nature, you may want to consider
that Max gets a lot more developers attention when it comes to
specific tasks such as this.

zula
03-09-2007, 06:27 PM
I wish I could offer some advice but fire is a tricky thing. On a side note, I see that you live in Peoria. That wouldn't be Peoria, Illinois would it?

Peoria, Arizona friend. I guess i should be more specific :)

zula
03-09-2007, 06:29 PM
I wish I could offer some advice but fire is a tricky thing. On a side note, I see that you live in Peoria. That wouldn't be Peoria, Illinois would it?

Peoria, Arizona friend. I guess i should be more specific :)

Also thank you everyone for the help i will give it a go and will post back with results

Scott_Spengler
03-10-2007, 06:07 PM
PZDM,
Just downloaded and rendered a few seconds of the fire file. Very nice stuff... and fairly quick render.
Thanks much for the file to disect. I always get at least one or two "Ah -HA!" moments while picking apart your files. Thanks again.

Scott Sp.

Rantin Al
03-11-2007, 02:06 PM
Thanks much for the file to disect. I always get at least one or two "Ah -HA!" moments while picking apart your files. Thanks again.Scott Sp.

Indeed.:thumbsup:

Thanks Pavel. I'm just getting the toasting fork out for the marshmallows.

Hope your eye gets better soon.:D
Cheers, Alan.

Rich-Art
03-11-2007, 03:35 PM
Nice example Pavel, Thanks for sharing.

Peace,
Rich_Art. :thumbsup:

pzdm
03-12-2007, 07:15 AM
Hi there
I am glad you like it, it is really very easy and this is not perfect, I wanted to show a way only....

Ha, I allways fight for Maxon! :-)....

Thank you for your support.

Pavel

paulselhi
03-13-2007, 03:21 PM
Pyrocluster can make some reasonable fire, more your raging inferno type; but, unlike a light, it can be interactive

http://www.black-and-white-to-color.com/stuff/fire.mov sorry 7.5 Mb QT !!

Juergen S.
03-25-2007, 04:55 PM
Here a fast pyrocluster example more like a torch/campfire.

http://www.imaginapix.de/div/FeuerT5-3_1.mov

asarya
04-05-2007, 08:08 AM
Hi,

You can see some interesting DPIT fire over at Jens' DPIT Blog (http://dpit.sixty7.de/).

Rod

AAAron
04-05-2007, 08:23 AM
Hi,

You can see some interesting DPIT fire over at Jens' DPIT Blog (http://dpit.sixty7.de/).

Rod

Amazing! :thumbsup:

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