Safandjaro
03-08-2007, 01:10 PM
Together with 4 other CG artists and our compositing team I worked on the new Snickers commercial for the middle east region. We did all the 3D related work for the commercial.
Most of the character animation was Mocap and special propietary software was written to handle all the 3D data for the high count pedestrialman shots.
We also created a lot of 3D replacement geometry for light casting, reflection and interaction with the environment.
It was a very fun job to do although there was a lot of stress because of the short production period.
On my website is a good quality quicktime of the commercial, but without music:
http://www.cloudseeder.com/movies/Snickers90Small.mov
The official version with music is on Youtube (but has a poor image quality):
http://www.youtube.com/watch?v=kqW77vDz5Us
http://www.cloudseeder.com/images/redmanjx5.jpg
Most of the character animation was Mocap and special propietary software was written to handle all the 3D data for the high count pedestrialman shots.
We also created a lot of 3D replacement geometry for light casting, reflection and interaction with the environment.
It was a very fun job to do although there was a lot of stress because of the short production period.
On my website is a good quality quicktime of the commercial, but without music:
http://www.cloudseeder.com/movies/Snickers90Small.mov
The official version with music is on Youtube (but has a poor image quality):
http://www.youtube.com/watch?v=kqW77vDz5Us
http://www.cloudseeder.com/images/redmanjx5.jpg
