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View Full Version : GDC: 18min video of little big planet.


ParamountCell
03-07-2007, 11:55 PM
GDC http://www.gamevideos.com/video/id/9860

NME-Se7eN
03-08-2007, 01:03 AM
Today has been like christmas to me. First, Playstation Home, then Singstar, and finally LittleBigPlanet. I'm not sure how others can top an announcement this... well, large.

And it's stunning how photoreal yet surreal LittleBigPlanet looks.

Pyro_Monkey
03-08-2007, 02:32 AM
Thats awesome!!!
i want it

I love the orange vault, done purely by the physics. Very cool, lots of potential.

SheepFactory
03-08-2007, 04:00 AM
This looks absolutely amazing!

JDex
03-08-2007, 04:20 AM
Anyone know where there's another version of this video? I've let it completely download 4 times, but it will only play around 1 minute and then just stop. I had the same problem with the Playstation Home video earlier.

SheepFactory
03-08-2007, 04:21 AM
Check the one at gametrailers.com it worked for me.

JDex
03-08-2007, 05:13 AM
Thanks Ali... pretty cool.

PhilOsirus
03-08-2007, 05:28 AM
I love it. It's too bad such innovation is so rare. With all the technology and tools we have it is an absolute catastrophe that it takes huge teams to remake the same thing over and over again, or spend millions to make a game without having people who understand the principles behind a player's enjoyment of videogames.

"Let's make a game where you can X like in the movie Z and collect B like in game D." is pretty much as far as it goes these days, except most of the time this thought process is instinctive, not reflective, and is not even formulated in words. It simply becomes an automatism and eventually leads to a mediocre title released among other mediocre titles where millions must be spent in abstract marketing so that one of the mediocre games may eventually somehow emerge as a million seller.

The people behind Spore, LittleBigWorld, Portal, etc., they understand the actual principles of FUN. It's not abstract to them, and it doesn't have to be for the rest of industry.

Oh and they know that a game is to be released when it's done and good, not before.

DrBalthar
03-08-2007, 08:06 AM
LBA well I don't know it looks like fun for 15 minutes and then you will get bored unlike you are a The SIMs fan maybe. Same goes to Playstation Home that looks like SIM+2nd Life combined. There we go more global virtualization, more global optics, more global snooping. Hurray!

P_T
03-08-2007, 01:06 PM
It's nice to see PS3 getting some fun games like this one. Looks like their library is going to be quite diverse if they keep this up.

Yes this game could get a bit boring if you play it by yourself but with downloadable user made levels and some friends, this could get addictive, specially with that photo feature.

Heck, I could even imagine some people making funny videos like those Red Vs Blue with it only with more gestures and expression, and even interaction between the characters.

Anyway, I look forward to this.

AJ
03-08-2007, 03:24 PM
I'd buy it just to play around with the characters... They look excellent!

NME-Se7eN
03-08-2007, 03:52 PM
I could be completely off my gourd, but how is LBW even remotely related the The Sims? I can see the comparisons of Playstation Home but LBW?

DrBalthar
03-08-2007, 03:57 PM
The SIMs started out as a furniture mover which LBW basically is as well (with some physics engine attached to it). I mean even sokoban the real box mover is more entertaining in the long run.

Per-Anders
03-08-2007, 04:09 PM
It looks absolutely beautiful... but the characters look uncontrollable, even the developers seemed to be having a great deal of difficulty.

If the basics are too difficult (for example it appears you can't even jump onto a platform or grab a hold of something easily) then who's going to have the patience to go beyond the basics? Sadly this was the problem with RDKF, I hope it wont be the same here.

Quinchoncho
03-08-2007, 04:18 PM
thats ..thats...just.......GENIUS!

now it's not just mgs4 whats gonna make me buy a ps3.

I would like to see how they are controling the limbs and movement of the characters with the sixaxis. too bad they dont have wii controlers, that game would be so cool on the wii (but it wouldnt look as beautiful)

P_T
03-08-2007, 04:31 PM
I would like to see how they are controling the limbs and movement of the characters with the sixaxis.Note at the end of the video when they supposed to take a bow, Phill dipped the controller forward a couple of times, I'm guessing that's to make his character bow. I almost forgot PS3 controller has a somewhat limited motion sensor too.

gingamonkey
03-08-2007, 10:23 PM
I love it. It's too bad such innovation is so rare. With all the technology and tools we have it is an absolute catastrophe that it takes huge teams to remake the same thing over and over again, or spend millions to make a game without having people who understand the principles behind a player's enjoyment of videogames.

"Let's make a game where you can X like in the movie Z and collect B like in game D." is pretty much as far as it goes these days, except most of the time this thought process is instinctive, not reflective, and is not even formulated in words. It simply becomes an automatism and eventually leads to a mediocre title released among other mediocre titles where millions must be spent in abstract marketing so that one of the mediocre games may eventually somehow emerge as a million seller.

The people behind Spore, LittleBigWorld, Portal, etc., they understand the actual principles of FUN. It's not abstract to them, and it doesn't have to be for the rest of industry.

Oh and they know that a game is to be released when it's done and good, not before.
Quoted in agreement.

As for the game - simply beautiful.... and it looks like bloody great fun too! :thumbsup:

Jozvex
03-09-2007, 12:57 AM
It looks really great! Nice DoF effect too.

I wonder just how much you can customize the characters.

:thumbsup:

cresshead
03-09-2007, 01:49 AM
http://www.youtube.com/watch?v=L8EIaojPfXE

for what ive seen here...
looks like a tarted up kim possible nintendo ds game...scrolling platformer...basicaly a 2d game with 3d scenes...not exactly push many new ideas is it?...sorta mario world form snes on a ps3...

is this the future?

NME-Se7eN
03-09-2007, 02:13 AM
You know, I really have to say this because it amuses me everytime I see it. No matter what Sony shows, how far or impressive they push things, you still have people who have nothing better to do than hate on Sony. It's amusing to me because, for all the complaints, what has Sony truly done wrong?

Copied ideas? Well, gratz. All three are guilty of that.

Toot their own horn? Sony is, after all, a company. How would it look if the console came out and Phil Harrison was on stage, "Okay, I'm gonna level with you. PS3? Well, right now.. it's shit. In about a year, things will look much better but for now, just stick with your PS2s and PSPs while we get this machine all in order."

Bashed the competition? Hell, didn't Peter Moore say "children play with ducks. Real men get tattoos" while showing off his arm at last years E3? Didn't Kaplan AND Reggie make cracks at PS3 indicating all Sony users are violent thugs and that's how you can tell the difference between the two launches? Sony talks smack, Microsoft talks smack, and Nintendo talks smack. And none of the three companies will swoop into the Gamestop where you're heatedly debating your console preference and get your back, yo.

In my opinion, the main thing Sony did wrong last time was win. Everyone loves to hate the popular stuff while buying their gothic pink t-shirts at Hot Topic. I honestly cannot understand it.

Look, whether you want a PS3 or not is irrelevant to the fact that Sony showed some pretty cool stuff recently. You can continue to hate PS3, I don't care. Hell, I have all three, I win regardless. But if you're going to scoff at Sony for copying (even to the extremes of linking The Sims with LBW.... still think that arguement is as lame as a two legged horse), keep in mind, innovation is a lie.

Everything has it's roots in something. The industries (movie/music/gaming) have all been milking that lie for all it's worth. Everything is merely the evolution of things before it. The sooner people realize this, the sooner we can get past the crap of "oh, ____ is such a ripoff of _____" and finally start enjoying gaming for what it was meant for. Fun.

Okay, I'm off my soapbox. Mods, feel free to kill this comment if you think it will start a huge fuss but I really had to type it.

cresshead
03-09-2007, 02:24 AM
put it this way...it doesn't drive me to spend £500 on a games console to then spend £50 on a game type that's been available since 1993 but with some graphical update.

Knotter8
03-09-2007, 03:49 AM
^ I guess you missed the main point of the game : being able to build your own levels with user friendly tools ; where you can think 2D which gets you a 3D level ; then to share it across the network ;

the content of the game will abandon on-disc solid state ; all gamers will be able to create without the need of knowledge of 3D apps or mod engine tools.

Furthermore... the physics will drive the intuitivity ; those are calculations the Wii will NOT be able to do without a huge graphics sacrifice. Then, it all has to run online smoothly. That was the point the guy from the Spore game was trying to get accross about Wii. Some Wii60-ers didn't quite understand...

DrBalthar
03-09-2007, 07:51 AM
Copied ideas? Well, gratz. All three are guilty of that.

If we are all guilty then that is true democracy

AJ
03-09-2007, 09:54 AM
put it this way...it doesn't drive me to spend £500 on a games console to then spend £50 on a game type that's been available since 1993 but with some graphical update.

Fortunately for you the PS3 retails for £425 & games £40 - That's a whopping £85 saving!

:p

P_T
03-09-2007, 02:31 PM
http://www.youtube.com/watch?v=L8EIaojPfXE

for what ive seen here...What you've seen there is some video with commentary made by people who doesn't really know much about the game.

I suggest watching the video from the original poster where the explanation comes from the developers themselves, ie. people who actually know what they're talking about. It's more fun too.

Misery
03-09-2007, 10:00 PM
Are you really this stupid?

put it this way...it doesn't drive me to spend £500 on a games console to then spend £50 on a game type that's been available since 1993 but with some graphical update.

siouxfire
03-09-2007, 11:01 PM
This shorter but clearer version was posted in the general discussion forum by Kai555. See it HERE (http://kotaku.com/gaming/littlebigplanet/clips-littlebigplanet-242305.php) over at Kitaku.

NME-Se7eN
03-10-2007, 03:18 PM
Gah, let's keep the flaming down, yo.

Having said that, it seems like Sony is on a new high. Phil (who I personally feel was a good spokesman) came out and admitted why PS3 does NOT have GTAIV as an exclusive. Is it because they never pay for exclusives? Is it because they refused to pay an amount from Rockstar? No, actually. He readily admitted that, by the time the game is released, PS3 will NOT have the installed base needed to support the amount of money Rockstar has funneled into the project....

If this honesty keeps up, the only bitch left against the console will end up being the high price.

cresshead
03-11-2007, 11:44 PM
yeah i've now watched the 18min video too and i'm still not convinced that it's much more then a customisable 2d [fake 3d] scrolling platform game..not doubt lots of people will disagree with me but i'm not seeing much in the way of a new inventive game...we've had customisable games and expansion packs for games for ages..yeah this is easy to use but it's tied into a very restrictive game type...going back one more pace and you'd have a customisable 'pong' or 'asteriods'!....depends if they take this and expand it to all game types such as racing, 3d first person shooters, fighting games and such...so far it looks like a re hash of mario world, sonic, lemmings or worms in it's game type...and i had them on my atari st waaaay back!

i'd prefer to see an new updated 'tower of babel' than yet another 2d platform game.

i'm not a console fanboy from xbox to nintendo to sony...they are all in the end just power supplies and hosts for 'games'...games sell consoles not ''consoles''.

AJ
03-12-2007, 01:24 PM
so far it looks like a re hash of mario world, sonic, lemmings or worms in it's game type...

You just described the greatest game in the World.

noisewar
03-12-2007, 01:26 PM
yeah i've now watched the 18min video too and i'm still not convinced that it's much more then a customisable 2d [fake 3d] scrolling platform game..not doubt lots of people will disagree with me but i'm not seeing much in the way of a new inventive game...we've had customisable games and expansion packs for games for ages..yeah this is easy to use but it's tied into a very restrictive game type...going back one more pace and you'd have a customisable 'pong' or 'asteriods'!....depends if they take this and expand it to all game types such as racing, 3d first person shooters, fighting games and such...so far it looks like a re hash of mario world, sonic, lemmings or worms in it's game type...and i had them on my atari st waaaay back!

i'd prefer to see an new updated 'tower of babel' than yet another 2d platform game.

i'm not a console fanboy from xbox to nintendo to sony...they are all in the end just power supplies and hosts for 'games'...games sell consoles not ''consoles''.



Translation:

Yeah I fast-forwarded through that video and missed all the ingenuity in the creative art design because I finally got a soapbox to stand on where I can dismiss all modern gaming as derivative fluff. Why won't anyone listen to the fact that I'm old school and I have seen all these cliches done before. If it's fun, controllable, electronic, customizable, non-customizable, or a game, it's simply a rehash of every obscure Atari title that I am a connoisseur of.

I am not a fanboy, I am above fanboyism, and therefore my manifesto possesses the moral high ground. Larbalarbalarba ips post facto, ERGO.

cresshead
03-12-2007, 01:51 PM
therte is no translation needed...and do you have a webcam in my office watching me?
well if you did you missed that i watched all 18 mins, no fast forwarding...maybe ''you'' fast forwarded it as a fanboy would, but i watched it...all of it.

nothing new and nothing that you needs a super console for either...the ps3 has some great hardware capabilities but if they think making a 2d [it's a 2d not 3d environment with 3d objects] platform game that you can throw stuff into and botch together your own levels ad is little more than a sales gimmick in reality then gaming is doomed...with luck though games producers will continue tomake some good games for ps3, wii, ds, psp, xbox and pc and not be sidetracked by marketing gimmicks like this. at most this is distractive tactics to cover up some of the defeciences in their games ps3 lineup when compared to the inovations over on other consoles, pc's and handhelds.

and this still holds true:-
i'd prefer to see an new updated 'tower of babel' than yet another 2d platform game.

tower of babel was a amiga/atari st game..was customisable and you could build your own levels...was a 3d world..basic but true 3d.

http://www.exotica.org.uk/gallery/games/images/t/TowerOfBabel-t.jpg

http://en.wikipedia.org/wiki/Tower_Of_Babel_(computer_game)

http://content.answers.com/main/content/wp/en/a/a3/Amiga_babel.png

AJ
03-12-2007, 01:56 PM
platform game that you can throw stuff into and botch together your own levels

Again, that sounds excellent.

cresshead
03-12-2007, 01:59 PM
each to their own!:)

ParamountCell
03-12-2007, 05:56 PM
Guys, Guys, like NME said lets try to keep the flaming down,and lets not use that horrible 'fanboy' word yuck. It would be a shame if the tread got closed, dont you think so? I think this is one of those games that needs to be praised for simply what it may well be, pure fun. cresshead, you do make some valid points, being that this has elements of other great games in it, the thing with those games that you mentioned is that they all relied on the same basic principle, which was, excitement through createtive gameplay. I would be annoyed and bored if this game was just another GTA clone, or another WW2 FPS, or another soccer game. But this game looks like it plays beautifully.

Anyway guys I thought this guy made a very good point.

http://blogs.ign.com/lbuchanan/2007/03/10/48919/
"More LittleBigPlanet Blogging

Hey Sony, call me when you mix the art style of LittleBigPlanet with Home.

Sorry, I think the screenshots of Home look painfully boring.

Anyway.

I did not attend Phil Harrison's keynote at GDC last week. I walked over to the Moscone from the IGN hotel, saw the crowd trying to squeeze into the chamber, and did an aboutface. "I'll check it out on IGN, thanks," I muttered as a backed away.

There is likely very little to say about LittleBigPlanet that hasn't already been blogged about a zillion times. It's incredibly beautiful. The tool set for level creation is an excellent addition. And, yes, it looks like a Nintendo game.

http://ps3media.ign.com/ps3/image/article/770/770999/littlebigplanet-20070307014739269-000.jpg (http://ps3media.ign.com/ps3/image/article/770/770999/littlebigplanet-20070307014739269-000.jpg)

People are saying this last part as a compliment, though, which kills me. For the last five or six years, people have crapped on Nintendo for making these kinds of playful, colorful games. I have read "Ninty is teh kidy!!!1!" on more than one rueful occasion. Sony busts out a sweetheart platformer at GDC and then suddenly reaps the praise? Wha' happened?

I'm not trying to take anything away from LittleBigPlanet here. After being consistently disappointed with my PS3 since its November purchase, I wanted something like this to look forward to. I like video games that rejoice in looking like, well, video games. Nintendo has done this for years. Crackdown manages this with aplomb, even though it's still quite violent.

I just like a little consistency. And the heap of praise LittleBigPlanet is receiving smacks of hypocrisy in some corners of The Tubes. (I'm talking 'bout the sorts that made fun of Cel-da, for example.) But if it takes something like LittleBigPlanet to shake this industry out of the ultra-violent, photorealistic funk it sank into during the last gen, I guess I can roll with a little hypocrisy."

DrBalthar
03-12-2007, 06:19 PM
Anyway guys I thought this guy made a very good point.


No he doesn't because he has no fracking clue he is talking about!


da, for example.) But if it takes something like LittleBigPlanet to shake this industry out of the ultra-violent, photorealistic funk it sank into during the last gen, I guess I can roll with a little hypocrisy."[/i][/b]

This game looks more photoreal than all Nintendo products combined! Maybe that guy should open his eyes for a second!

ParamountCell
03-12-2007, 07:17 PM
This game looks more photoreal than all Nintendo products combined! Maybe that guy should open his eyes for a second!

Yes you are right it is very photoreal, but I think he means in the overall styalised direction. The irrisistable cute characters, and the use of colours to make it a " playful, colorful game".

NME-Se7eN
03-15-2007, 01:27 PM
I can't really say I agree with his stance. You see, while some gamers were harping on Nintendo for being kiddy and whatnot (and seriously, this arguement holds about as much water as the people who instantly assume someone wanting a more mature title instantly equates to gore), these are obviously the gamers who were passing over the likes of Sly Cooper, Jak & Daxter, and Ratchet & Clank. Likewise, these people were not playing Ka: Summer at the Yamadas (Mr. Misquito in the US), Mad Maestro, or even Wild Arms.

People tend to forget that, both as a publisher and as a developer, Sony's stable is quite diverse, pushing the largest amount of variety. They can do the family friendly platformer like Sly Cooper (and, incidently, who else has EVER had a handicapped person as a hero in a game?) and they can do the excessively niche like Frequency or Intelligence Quotent. Hell, they can even due annual shitfest sports games (can't tell that's not my favorite genre, huh?).

So seeing something from Sony like LittleBigPlanet isn't something drastically unheard of. After all, Sony dropped Flow, Lemmings, Go! Sudoku!, and Calling All Cars is coming soon. It isn't all Warhawk and I wish people would keep this in mind when jump on their "Sony fans are call Ninty kiddy and I am cry" rants like that blogger.

noisewar
03-15-2007, 06:30 PM
They can do the family friendly platformer like Sly Cooper (and, incidently, who else has EVER had a handicapped person as a hero in a game?) and they can do the excessively niche like Frequency or Intelligence Quotent.


Oddworld comes to mind.

NME-Se7eN
03-16-2007, 07:52 PM
Oddworld comes to mind.

How could I forget that? I was honestly worried someone would mention Killer 7. God, what a shitpile that was. Regardless, it's a rare occurance.

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