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AAAron
03-07-2007, 02:26 PM
Am I missing something or are these types of light leakage normal? Shouldnīt the geometry block the photons?
http://img232.imageshack.us/img232/2318/photonlightleakageqe7.th.png (http://img232.imageshack.us/my.php?image=photonlightleakageqe7.png)

AAAron
03-07-2007, 02:54 PM
Here is a project file:

http://www.aron.tv/photon_light_leakage.mpj

Basicly itīs a cube with two rooms inside the top room got a panellight, the lower one no light (thatīs the room you see in the picture)

IRONIC3D
03-07-2007, 02:56 PM
Are the walls and cieling one piece? if not then that's the source of your problem. happens in all photon based engines

Hope that helps

I3D

AAAron
03-07-2007, 03:04 PM
All of the geometry are one piece, I even added a chamfer in the corners since I heard that straight 90 degrees angles can cause light leakage. Also checked the normals.:shrug:

AlexK
03-12-2007, 05:23 PM
Could you post it to the bugtracker together with your image and sample scene? Seems like a bug to me.

AAAron
03-13-2007, 11:30 AM
Yep Iīll do it.

Wegg
03-15-2007, 01:06 AM
Ooooo you guys. . .

Things. . .

Can't. . . . say right now but. . .

Things! Very very very exciting things!

TylerZambori
03-15-2007, 05:00 AM
Ooooo you guys. . .

Things. . .

Can't. . . . say right now but. . .

Things! Very very very exciting things!

Oh! oh! Can it will it take over everthing??????
I want my messiah, I want my guru
The rainbow has doubled itself
in the night sky, radiant with dew.


Ok, I'm a little weird.....

AAAron
03-15-2007, 10:17 AM
Wegg, hearing that..

makes me in a good mood:scream:

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03-15-2007, 10:17 AM
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