Sanctuary
03-02-2003, 08:32 PM
in my scene i have one particle object and two nurbs planes wich are collision objects for my particles, i need to kill all particle wich hit one lane, is there any way to achieve this using Particles Collision Events ?
Collision Events seems to be very general it will be very usefull something to control particle collisions, something like rigid body collision layers, is there such way ?
p.s. excuse my english :P
Collision Events seems to be very general it will be very usefull something to control particle collisions, something like rigid body collision layers, is there such way ?
p.s. excuse my english :P
