mecha
03-06-2007, 07:39 AM
Hi All,
Quick question....
I have created a surface emitter to create a field of bamboo, using images assigned to a poly object using the particle instancer node.
By turning the speed to 0 and setting "live to forever" I can create the field of bamboo no problem, but cant figure out how to scale the instanced objects randomly at birth.
So....
How can I randomly affect the scale of the instances created by the instancer?
Many thanks for any help,
mecha
Quick question....
I have created a surface emitter to create a field of bamboo, using images assigned to a poly object using the particle instancer node.
By turning the speed to 0 and setting "live to forever" I can create the field of bamboo no problem, but cant figure out how to scale the instanced objects randomly at birth.
So....
How can I randomly affect the scale of the instances created by the instancer?
Many thanks for any help,
mecha
