View Full Version : Half of head
meltedpixels 03-06-2007, 05:41 AM Hey.
I am working with half of a polygon head. I need to know how to turn on a reflection so the head other half of the head will appear & change to the same when I am modeling with the first half.
Is it something to do with CPS?
Thanks.
|
|
newellteapot
03-06-2007, 10:39 AM
Hi Jamie!
what software are you using? The way changes from software to software
ynvamsi
03-06-2007, 11:04 AM
hi,
if u r using max go to mirror option and put instance
maya -- go to duplicate option box, in scale x make value negative and check instance then duplicate
ridix
03-06-2007, 07:21 PM
And with Cinema 4D, select Objects > Modeling > Symmetry. In object manager select the object you need to reflect and drag it on to Symmetry object. Default symmetry object is reflection about YZ axis at X = 0
CGTalk Moderation
03-06-2007, 07:21 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.