View Full Version : Space explosion
03-05-2007, 06:20 PM
Well, here it goes:
Here's what I came up with today. Now, I could do it better if I do it once more, but ain't this always the case :) Used Krakatoa, the scanline renderer and Pavel Kuznencov's trail plugin. Enjoy! And give crits, please :D
03-06-2007, 06:36 PM
How you get Krakatoa!?
But anyway dude. thats pretty neat. A really good display of technical use. But I think it lacks a couple properties of an explosion and I'm not a fan of the color. I like that you used more than one, but I would apply more color theory to it.
So there should be a pop. THis animation just slowly expands. THe motion should quickly grow and then quickly come to a stop.
I recomend using refrence (http://www.ing.iac.es/PR/science/s147.jpg). Take a look at nebulaes. and supernovas.
I recommend researching (http://ocw.mit.edu/OcwWeb/Physics/index.htm)the science behind how these things aswell. I find the knowledge and ideas in these classes are great inspiration for my fx even though I don't understand most of it. haha. Search for the underlying principles.
What kind of explosions is this?
What's blowing up?
Whats the size?
It seems like a polar based explosion. How do the poles conflict, add or mix to alter the explosion.
Does this have gravity waves like supernova?
Overall this is good work. I'm looking forward to your next piece.
03-06-2007, 07:20 PM
10x a lot for posting, and the links :)
Trully, I didn't want to make this resemble a real thing. It was just an artsy experiment, to get away from ringwaves, etc. I will do a 'realistic' one though, these days ;)
P.S.: I am in the beta team of Krakatoa, I'm doing some stuff to play with it :)
03-06-2007, 09:10 PM
cool stuff man, yea i didn't know exactly what u wanted to achieve in this just htought id give my 2 cents.
By chance could you tell me how you got on to the krakatoa beta team? Did you just email frantic?
03-06-2007, 10:16 PM
It's PM time ;)
03-06-2007, 10:16 PM
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