thatoneguy
03-02-2007, 10:11 PM
I seem to be hitting a wall in Pflow. If I break a certain number of combined polygons it just stops rendering like 80% of my particles. If I reduce the poly count it creates the proper amount again.
Is this a known glitch? Or is there a setting I can enable to allow more polygons?
Is this a known glitch? Or is there a setting I can enable to allow more polygons?
