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kyp
03-02-2007, 09:14 PM
Hello all, this is my first time posting on the pflow forum. There are some great and very talanted people here. I have gone through allan Mckay's new tutorial on making particles on one object go to another. It works great. I am trying to render it now, but i am not sure how to set up the Materials for it. I have textures I want to put onto the first object and then have it morph to the other. So if any one could help me with this it would be great. I am including some screen shots of my pflow window and the objects. Thanks all.

Kyp

Pflow example (http://i36.photobucket.com/albums/e36/kyp12/pflow_example.jpg)
The objects
(http://i36.photobucket.com/albums/e36/kyp12/2bojects.jpg)

CapitanRed
03-15-2007, 10:56 AM
bobo has written a script about hoe to apply textures to particles. there are also some threads about it here (--->searchFunction ;))
well i think, with some scripting there should be way to combine the target texture with the starting texture, and morph from one to the other.

http://www.scriptspot.com/bobo/mxs5/pflow/

depleteD
03-15-2007, 05:11 PM
Particle Age in the mask slot of a blend shader

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03-15-2007, 05:11 PM
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