smoluck
03-02-2007, 03:16 PM
How to render a great texture of Wet Road when you can't use Specular shader in you Real time engine ?
I uncounter so many problems. I need to create a convince wet road, without any shader, and I 've some tile problem If I want to add some details (like different wet surface, puddle and more dry tyre tracks). So what is the good way to make a good wet texture ?
I 've tried to add some puddle with sky reflection, but as you know reflection depend of the surface view, and can't be regular...
Do you have some exemple in Game engine ?
I uncounter so many problems. I need to create a convince wet road, without any shader, and I 've some tile problem If I want to add some details (like different wet surface, puddle and more dry tyre tracks). So what is the good way to make a good wet texture ?
I 've tried to add some puddle with sky reflection, but as you know reflection depend of the surface view, and can't be regular...
Do you have some exemple in Game engine ?
