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View Full Version : Wet Road shading without shader !


smoluck
03-02-2007, 03:16 PM
How to render a great texture of Wet Road when you can't use Specular shader in you Real time engine ?

I uncounter so many problems. I need to create a convince wet road, without any shader, and I 've some tile problem If I want to add some details (like different wet surface, puddle and more dry tyre tracks). So what is the good way to make a good wet texture ?

I 've tried to add some puddle with sky reflection, but as you know reflection depend of the surface view, and can't be regular...

Do you have some exemple in Game engine ?

angel
03-05-2007, 10:40 PM
It depends on the engine that you are using. In UE a cube map with good spec maps will do the trick.

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03-05-2007, 10:40 PM
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