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View Full Version : VOTE! HCR MINI-Challenge #7: Ray Harryhausen Tribute


RobertoOrtiz
03-01-2007, 02:55 AM
I would like to thank all who participated in the latest Hardcore modeling challenge.

It has been a great experience, and we will have the next micro challenge,
MOVIE ICON (http://forums.cgsociety.org/showthread.php?f=208&t=465997) (link for info) up soon.


Ok drumroll please, here are the winners!





Best Diorama__________________________________
Best Diorama - oDDity

ARTIST: oDDity
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute: Diorama (http://forums.cgsociety.org/showthread.php?f=208&t=453640)

FINAL ENTRY:
This is the Sinbad/Kali fight scene from The Golden Voyage of Sinbad. Kali was the creature I remembered most from watching those movies as a kid, so that's why I choose her.
There were two Kali models used in the movies, there was a full sized one which was actually on the set with the actors, and a miniature that was used for the animation.
The full sized one had a lot more detail so I was making a version of that, rather than the miniature.


http://www.pixelwerks.be/pictures/kali_dio_small.jpg (http://www.pixelwerks.be/pictures/kali_final_L.jpg)
(Click image for large version)


It's all Lightwave, with some mudbox sculpting for Sinbad's clothing. It took a couple of weekends and some weekday evenings.

And the Winner..
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/17.gif



Best Overall Entry, Best Render, Most Accurate Creature Representation__________________________________

Best Overall Entry - Monstermaker



ARTIST: Monstermaker
WIP THREAD:
http://forums.cgsociety.org/images/misc-2005-07/paperclip.gif HARDCORE MODELING!: Ray Harryhausen Tribute: Cyclops (http://forums.cgsociety.org/showthread.php?f=208&t=460332)

I'm going to have to call this done as I have other commitments that I have been ignoring to do this challenge. I just had to do something for this challenge as Ray Harryhausen has been such an influence on my life, as he has been to so many other especially of my generation. The Cyclops from the Seventh Voyage left an indelible mark on me as a child one that has stayed with me to this day so, I chose to recreate it. I worked on this for about two and a half weeks. Working between 6 to 10 hours a day. It would probably have taken less time if I new what I was doing. This is the first time that I have ever modeled a full figure from scratch. I learned a lot and had a blast doing it. I used Modo for the base mesh, created the displacement,bump and color maps in ZBrush rendered in Modo ,and used PhotoShop to composite the renders. I hope you like it.

http://www.cggallery.com/temp/fxwars/challenge14/hard1.jpg

http://www.cggallery.com/temp/fxwars/challenge14/big1.jpg
Here is the full sized render http://www.monsterbaker.com/monster...yclopsfinal.jpg (http://www.monsterbaker.com/monsterstuff/Cyclopsfinal.jpg)
here is a turntable render http://www.monsterbaker.com/monster...opsturn.mov.zip (http://www.monsterbaker.com/monsterstuff/cyclopsturn.mov.zip)
here are the ortho views http://www.monsterbaker.com/monster...thoviewsfolder/ (http://www.monsterbaker.com/monsterstuff/orthoviewsfolder/)
Here is a closer different version more like what I was originally thinking of doing thought you might want to see
http://www.monsterbaker.com/monsterstuff/cyclopstorso.jpg




Legacy post below:
_______________________________________________________________________

Welcome to the Ray Harryhausen Tribute Modeling Challenge.

I have to say that I am extremely pleased with the quality of the outstanding pieces
of work that have been produced.

Ray Harryhausen is one of the worlds most treasured vfx masters.
His work has inspired the careers of countless vfx artists.
So I thought that it would be fitting to honor him in our own little
corner of the cgsociety..

So please take a moment and VOTE for your favorite piece.
Click this link (http://forums.cgsociety.org/showthread.php?f=208&t=448117) for more REFERENCE (http://forums.cgsociety.org/showthread.php?f=208&t=448117)


Anyway, lets get on with the voting!

HCR MINI-Challenge #7: Ray Harryhausen Tribute (http://forums.cgsociety.org/showthread.php?f=208&t=448633) (Rules)

Please vote for :

Most Accurate Creature Representation (Taken from Ray's Original Design)
Best Diorama
Best Render
Best Overall Entry
To vote, just post a REPLY to this thread with selections for each category.
Following are all participants eligible for voting and their entries:


oDDity (http://forums.cgsociety.org/showpost.php?p=4227306&postcount=2),
SergioSantos (http://forums.cgsociety.org/showpost.php?p=4227319&postcount=3)
eddieellis (http://forums.cgsociety.org/showpost.php?p=4227324&postcount=4)
Monstermaker (http://forums.cgsociety.org/showpost.php?p=4227331&postcount=5)
cjewell (http://forums.cgsociety.org/showpost.php?p=4227334&postcount=6)
KingofDaveness (http://forums.cgsociety.org/showpost.php?p=4227343&postcount=7)
Andrekling (http://forums.cgsociety.org/showpost.php?p=4227347&postcount=8)
Diabolos (http://forums.cgsociety.org/showpost.php?p=4229825&postcount=9)
lman1138 (http://forums.cgsociety.org/showpost.php?p=4229869&postcount=10)
S-M-F (http://forums.cgsociety.org/showpost.php?p=4229891&postcount=11)
(http://forums.cgsociety.org/showpost.php?p=4229869&postcount=10)Wrench
(http://forums.cgsociety.org/showpost.php?p=4229897&postcount=12)WillBrown (http://forums.cgsociety.org/showpost.php?p=4229904&postcount=13)
Dann-o (http://forums.cgsociety.org/showpost.php?p=4229912&postcount=14)
Pinoy McGee (http://forums.cgsociety.org/showpost.php?p=4229921&postcount=15)
lucycat (http://forums.cgsociety.org/showpost.php?p=4229921&postcount=16)
jojo1975 (http://forums.cgsociety.org/showpost.php?p=4229935&postcount=18)
quasiagent1 (http://forums.cgsociety.org/showpost.php?p=4229969&postcount=18)
justame2002 (http://forums.cgsociety.org/showpost.php?p=4230004&postcount=19)
typhus22
Tama
Next week I will tally the results and I'll anounce the winner.

Good luck to all our participants.

-R

PS If you have an idea for our next challenge click HERE >>LINK<< (http://forums.cgsociety.org/showthread.php?f=208&t=465997)

RobertoOrtiz
03-01-2007, 05:02 AM
ARTIST:oDDity
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute: Diorama (http://forums.cgsociety.org/showthread.php?f=208&t=453640)

FINAL ENTRY:
This is the Sinbad/Kali fight scene from The Golden Voyage of Sinbad. Kali was the creature I remembered most from watching those movies as a kid, so that's why I choose her.
There were two Kali models used in the movies, there was a full sized one which was actually on the set with the actors, and a miniature that was used for the animation.
The full sized one had a lot more detail so I was making a version of that, rather than the miniature.


http://www.pixelwerks.be/pictures/kali_dio_small.jpg (http://www.pixelwerks.be/pictures/kali_final_L.jpg)
(Click image for large version)



http://www.pixelwerks.be/pictures/kali_front_s.jpg (http://www.pixelwerks.be/pictures/kali_front.jpg)http://www.pixelwerks.be/pictures/kali_back_s.jpg (http://www.pixelwerks.be/pictures/kali_back.jpg)

http://www.pixelwerks.be/pictures/kali_top_s.jpg (http://www.pixelwerks.be/pictures/kali_top.jpg)http://www.pixelwerks.be/pictures/kali_bottom_s.jpg (http://www.pixelwerks.be/pictures/kali_bottom.jpg)

http://www.pixelwerks.be/pictures/kali_rside_s.jpg (http://www.pixelwerks.be/pictures/kali_rside.jpg)http://www.pixelwerks.be/pictures/kali_lside_s.jpg (http://www.pixelwerks.be/pictures/kali_lside.jpg)


It's all Lightwave, with some mudbox sculpting for Sinbad's clothing. It took a couple of weekends and some weekday evenings.
__________________

RobertoOrtiz
03-01-2007, 05:12 AM
ARTIST: SergioSantos
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute: Talos (http://forums.cgsociety.org/showthread.php?f=208&t=451767) [/url]

This is my first Hardcore modelling challenge. I decided to enter because of the topic.
I love the Ray harryhausen movies, specially "Jason and the argonauts". There are three things that shocked me when I was a kid and watched the movies: Medussa, the scene with the skelletons and the giant of stone. So I made Talos. I even thought that it was a real scale statue the first time that I watched the movie, hehehehe...

I've used 3D Max, ZBrush and Photoshop. It took me around 15 hours (I thought that the point of these challenges was the speed so I did my best to finish it quickly), plus a few hours for the renders... yes, a few hours for these renders... I have a very slow laptop.

Beauty Render:
[url="http://www.sergio3d.com/port3d/TalosBeautyH.jpg"]High res click here (http://forums.cgsociety.org/showthread.php?f=208&t=453640)

http://www.sergio3d.com/port3d/TalosBeautyL.jpg

Ortographic renders:

http://www.sergio3d.com/port3d/FrontAndBack.jpg

http://www.sergio3d.com/port3d/SideAndBottom.jpg


Thanks for comments and viewing my renders and sorry if I didn't change what you thought it was wrong, I didn't pretend to make a 1:1 copy of the original.

I had a lot of fun making this model, good challenge!


Good luck everyone!

RobertoOrtiz
03-01-2007, 05:20 AM
------------------------------------------------------------------------------

ARTIST: typhus22
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute:Creature/Diorama (http://forums.cgsociety.org/showthread.php?f=208&t=449909)
hey sorry for being so late, i thought this contest wasnt going to be over for a bit longer. anyways, here is the hydra. nowhere near finished and rendered by my buddy jml. im not going to be taking home any awards but i wanted to throw my tribute to ray. cya!

beauty:

http://www.lauch3d.com/hydra_persp.jpg

clay:

http://www.lauch3d.com/hydra_metal_skin.jpg

Top/Side/Front

http://www.lauch3d.com/hydra_top.jpg

http://www.lauch3d.com/hydra_side.jpg

http://www.lauch3d.com/hydra_front.jpg

ARTIST: Tama
WIP THREAD:HARDCORE MODELING!: Ray Harryhausen Tribute: Cyclops (http://forums.cgsociety.org/showthread.php?f=208&t=466638)
Here's my take on Ray's cyclops character. I was planning on getting this all rigged up for animation but the way things have been going I'm not sure how complete I'll be able to get this by closing time. So far I've got the poly modeling close to complete but still need to create displacement maps, textures and other tweaks. The pose shown has only partial rigging and that's why the hands are not posed yet.
Here's my final shot.
Created using Lightwave and Photoshop

http://home.comcast.net/~tamapig/Cyclops_Beauty_small.jpg

http://home.comcast.net/~tamapig/Front_View.jpg
http://home.comcast.net/~tamapig/Left_View.jpg
http://home.comcast.net/~tamapig/Back_View.jpg


ARTIST: eddieellis
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen: Eddie Ellis Medusa (http://forums.cgsociety.org/showthread.php?f=208&t=461310)

Hey Guys, well this is my entry... i used 3dmax and ZB to create the image with alittle
photoshop tinkering... its taken my about 2 weeks on and off and im happy its now finished.
I decieded to do my own version of medusa that was inspired by Ray character, i chose to do medusa becuase its my fav character from all his creatation.

Good luck to all those who entered, its been great fun taking part

Beauty Render

http://www.cggallery.com/temp/fxwars/challenge14/137563_1172819947_large.jpg
>>BIG<< (http://features.cgsociety.org/gallerycrits/137563/137563_1172819947_large.jpg)

Orthographic renders:

http://img440.imageshack.us/img440/5615/or1dc7.th.jpg (http://img440.imageshack.us/my.php?image=or1dc7.jpg)http://img87.imageshack.us/img87/1441/or2yw6.th.jpg (http://img87.imageshack.us/my.php?image=or2yw6.jpg)http://img87.imageshack.us/img87/5852/or3hd9.th.jpg (http://img87.imageshack.us/my.php?image=or3hd9.jpg)
http://img411.imageshack.us/img411/2755/or4zt6.th.jpg (http://img411.imageshack.us/my.php?image=or4zt6.jpg)http://img440.imageshack.us/img440/3985/or5nq3.th.jpg (http://img440.imageshack.us/my.php?image=or5nq3.jpg)http://img411.imageshack.us/img411/4461/or6jn9.th.jpg (http://img411.imageshack.us/my.php?image=or6jn9.jpg)

High Res Image

http://img338.imageshack.us/img338/6817/medusacompleterc3.th.jpg (http://img338.imageshack.us/my.php?image=medusacompleterc3.jpg)

RobertoOrtiz
03-01-2007, 05:23 AM
ARTIST: Monstermaker
WIP THREAD:
http://forums.cgsociety.org/images/misc-2005-07/paperclip.gif HARDCORE MODELING!: Ray Harryhausen Tribute: Cyclops (http://forums.cgsociety.org/showthread.php?f=208&t=460332)

I'm going to have to call this done as I have other commitments that I have been ignoring to do this challenge. I just had to do something for this challenge as Ray Harryhausen has been such an influence on my life, as he has been to so many other especially of my generation. The Cyclops from the Seventh Voyage left an indelible mark on me as a child one that has stayed with me to this day so, I chose to recreate it. I worked on this for about two and a half weeks. Working between 6 to 10 hours a day. It would probably have taken less time if I new what I was doing. This is the first time that I have ever modeled a full figure from scratch. I learned a lot and had a blast doing it. I used Modo for the base mesh, created the displacement,bump and color maps in ZBrush rendered in Modo ,and used PhotoShop to composite the renders. I hope you like it.

http://www.cggallery.com/temp/fxwars/challenge14/hard1.jpg

http://www.cggallery.com/temp/fxwars/challenge14/big1.jpg
Here is the full sized render http://www.monsterbaker.com/monsterstuff/Cyclopsfinal.jpg
here is a turntable render http://www.monsterbaker.com/monsterstuff/cyclopsturn.mov.zip
here are the ortho views http://www.monsterbaker.com/monsterstuff/orthoviewsfolder/
Here is a closer different version more like what I was originally thinking of doing thought you might want to see
http://www.monsterbaker.com/monsterstuff/cyclopstorso.jpg
(http://www.monsterbaker.com/monster...yclopstorso.jpg)

RobertoOrtiz
03-01-2007, 05:27 AM
ARTIST: cjewell
WIP THREAD:
HARDCORE MODELING CHALLENGE: Ray Harryhausen Tribute: Grand Lunar (http://forums.cgsociety.org/showthread.php?f=208&t=458331)

Well here's my finished model. It was great to pay tribute to Ray Harryhausen and I learned quite a bit in the process so it was well worth it for me. It took about 80-100 hours to model, texture, rig and render...I didn't keep track so that's just an estimate. All the modeling was done in 3dsmax and Zbrush and the textures I created in Photoshop. I wanted to choose something I wasn't familiar with so chose the Grand Lunar...plus I got lucky and had pretty good references in a book I had. The Grand Lunar was behind a force field in the movie, so where I had questions I used the other Selenites as reference and tried to keep it as close to Ray's model as I could. There's been a lot of great work in this challenge, so good luck everyone.

http://www.jbuza.com/jewell/BEAUTYRENDER_Small.jpg

Here are the links:

Beauty Render:

http://www.jbuza.com/jewell/BEAUTYRENDER.jpg

Orthos:

http://www.jbuza.com/jewell/GL_Front.jpg

http://www.jbuza.com/jewell/GL_Back.jpg

http://www.jbuza.com/jewell/GL_Left.jpg

http://www.jbuza.com/jewell/GL_Right.jpg

http://www.jbuza.com/jewell/GL_Top.jpg

http://www.jbuza.com/jewell/GL_Bottom.jpg

Turntable:

http://www.jbuza.com/jewell/Turntable.mov

RobertoOrtiz
03-01-2007, 05:39 AM
ARTIST: KingofDaveness
WIP THREAD:
http://forums.cgsociety.org/images/misc-2005-07/paperclip.gif HARDCORE MODELING!: Ray Harryhausen: Dave King Medusa

(http://forums.cgsociety.org/showthread.php?f=208&t=452950)Dave King completed entry / Single Creature / Medusa / Clash of The Titans

This character was done in around five or so days, spread out from Jan 18th through to tonight. The aim was to recreate Rays original maquette from Clash of the Titans- complete with dodgy latex skin (note the fresnel reflections to make it look like rubber ;) and dinted clay underbody). The model was done in 3dsmax 9 32 bit and detailed in Zbrush. Photoshop was called in for texturing and compositing. I set up a little weblink at visit http://www.daveking.com.au/gallery/medusa/medusa.htm (http://www.daveking.com.au/gallery/medusa/medusa.htm) where you can link to all the hi-res images and turntable.

http://www.daveking.com.au/gallery/...medusa_turn.mov (http://www.daveking.com.au/gallery/medusa/daveking_medusa_turn.mov)


Beauty render:
http://www.daveking.com.au/gallery/medusa/medusa_daveking_beauty_800.jpg

Orthos: (visit http://www.daveking.com.au/gallery/medusa/medusa.htm to see all orthos at 1600x1200)

http://www.daveking.com.au/gallery/medusa/medusa_daveking_orthos.jpg

RobertoOrtiz
03-01-2007, 05:42 AM
ARTIST: Andrekling
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute:Creature/Diorama (http://forums.cgsociety.org/showthread.php?f=208&t=449909)
Andrekling
Alright, i will call it done, now i will start to animate him, hopefully will hv something by sunday on my whip thread.
This is my second time participating on the hardcore modelling, and again i had alot of fun doing it, i hope if time allows me, to participate often. This project made me learn a buch of new things, and if i had more time the model could hv being better.
I started this contest with an idea, and by alot of restrictions i had to adapt the original idea in order to participate on the contest... there was a time that i almost drop off, if not by the supporting words of you guys i would hv droped, im glad i didnt.
The modeling part was fun, specially cuz i wanted to make it all max, the rigg was a nightmare and i learned aloooot with it, the texture was a really rush as i started it yesterday night and had to finish it soon ( thats the reason of the poor background aswell ).
I cant predict how many hours i spent on this, cuz i almost droped it off and started a new model ( the hig poly one ) as u can see on my wip thread, also a big part of the contest was researching how i could do his rigg, but if i would guess, i would say 60 hours.
This contest has alot of talented ppl, and i hope to see all of them again on the next ones.
enouth talk.
Andre Kling David

Beauty High Res (http://img183.imageshack.us/img183/7761/beautybigzk9.jpg)
Beauty shot
http://www.cggallery.com/temp/fxwars/challenge14/beautybigzk9.jpg

Ortho views ( sorry for not making a botton one, the base would block everything )


Front
http://img291.imageshack.us/img291/6783/frontaa2.jpg

Backhttp://img72.imageshack.us/img72/3674/backzz3.jpgRight




http://img139.imageshack.us/img139/7918/rightnu6.jpgLeft



http://img139.imageshack.us/img139/1940/leftkk4.jpg

Tophttp://img139.imageshack.us/img139/183/topmk7.jpg

RobertoOrtiz
03-02-2007, 01:23 AM
ARTIST: Diabolos
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute: Skeletons - Diabolos (http://forums.cgsociety.org/showthread.php?f=208&t=456131)

Oh man, this does not compare anything to your guys', but I didn't want to leave it out either. oDDity, you are so right about the skeletons, after being at the museum and watching a film.......this is a valuable point for me for future projects.

D,

Color:

http://i100.photobucket.com/albums/m34/diabolosgermany/harryH_10.jpg

Ortho:

http://i100.photobucket.com/albums/m34/diabolosgermany/harryH_ortho.jpg

RobertoOrtiz
03-02-2007, 01:58 AM
ARTIST: lman1138
WIP THREAD:
http://forums.cgsociety.org/images/misc-2005-07/paperclip.gif HARDCORE MODELING!: Ray Harryhausen Tribute: Bubo (http://forums.cgsociety.org/showthread.php?f=208&t=468489)

Here is my first hardcore modeling submission ever. The minute I saw the title of this thread I had to do something. Despite having work, I was able to put in about 40 hours spread out across 2 weeks. I know he's not as done as I want him to be, that's why I plan to revisit this model in the future. I did the modeling, texturing, and lighting in LightWave, and created texture maps in Photoshop. Without further adieu, here's Bubo:
http://www.cggallery.com/temp/fxwars/challenge14/big2.jpg
The six ortho views:
http://www.cggallery.com/temp/fxwars/challenge14/big3.jpg

RobertoOrtiz
03-02-2007, 02:03 AM
ARTIST: s-m-f
WIP THREAD:
-

Here is my entry. Hope it's not too late. Took me 4 days till this point (I have no more time to finish). Done entirely in XSI
http://www.cggallery.com/temp/fxwars/challenge14/Kali_pers_800.jpg
Here are the links for 1600x1200 renders:
http://www.sztav.hu/smf/Harryhausen...spective_16.jpg (http://www.sztav.hu/smf/Harryhausen_Kali_Perspective_16.jpg)
http://www.sztav.hu/smf/Harryhausen_Kali_Left_16.jpg
http://www.sztav.hu/smf/Harryhausen_Kali_Back_16.jpg
http://www.sztav.hu/smf/Harryhausen_Kali_Front_16.jpg
http://www.sztav.hu/smf/Harryhausen_Kali_Top_16.jpg

RobertoOrtiz
03-02-2007, 02:07 AM
ARTIST: Wrench
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute: Creature - Talos (http://forums.cgsociety.org/showthread.php?f=208&t=453039&highlight=Wrench)

Ray Harryhausen Tribute - Talos
Hi all, quick note to thank those that added their comments and words of advice in my WIP thread, much appreciated. I used 3DSMAX8, zbrush, and photoshop CS2. This took really, really long to complete, almost the full alloted timespan. It took me so long as I was in the process of learning more than actually working on the model, and lots n lots of trial and error. I am happy with the final result for this project, hope you like. As I mentioned in my WIP thread, it was my first zBrush work, as well as my first really terrible attempt at a rig, as well as my own painted textures. WIP thread - http://forums.cgsociety.org/showthr...?f=208&t=453039 (http://forums.cgsociety.org/showthread.php?f=208&t=453039)


http://www.cggallery.com/temp/fxwars/challenge14/big11.jpgHi

I am really sorry I am posting the full size images, If you can point me in the right direction on how I can upload thumbnails with links (like some of the others) I would like to know, thanks.

http://i144.photobucket.com/albums/r184/LucaGster/Top.jpg



http://i144.photobucket.com/albums/r184/LucaGster/Right.jpg


http://i144.photobucket.com/albums/r184/LucaGster/Left.jpg


http://i144.photobucket.com/albums/r184/LucaGster/Front.jpg


http://i144.photobucket.com/albums/r184/LucaGster/Bottom.jpg

http://i144.photobucket.com/albums/r184/LucaGster/Back.jpg

RobertoOrtiz
03-02-2007, 02:14 AM
ARTIST: willbrown
WIP THREAD:
Hardcore Ray Harryhausen challenge (http://forums.cgsociety.org/showthread.php?f=208&t=454220)
Kali Will Brown Final image link
Roberto,
Here's my link to the 1600x1200 image. This is my final still entry. All software info is at this link:
http://www.cggallery.com/temp/fxwars/challenge14/kali.jpg
http://willbrown.cgsociety.org/gallery/

Turntable at Youtube:

http://www.youtube.com/watch?v=HbmtP7xJmpA

Model took most of the month to sculpt and RIG. Aside from work it's pretty much all I did for the month in my free time. I'd say there's at least 80 hours in the effort.

I won't be able to complete the animation I planned for the challenge. Ran out of time. I plan to continue with that after the deadline. I'll post a link for that too when it's ready.

Thanks, everybody, for your encouragement, support and for an amazing opportunity!
Will

RobertoOrtiz
03-02-2007, 02:22 AM
ARTIST: Dann-O
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute:ceratosaurus (http://forums.cgsociety.org/showthread.php?f=208&t=451867&highlight=Dann-O)

OK I am way out of my league here but I will at least show off one of my entries. This is the Ceratosaurus from 1,000,000 BC all poly modeling in Wings 3D. I'm not equipped to compete no displacment painting and other stuff but had some fun doing it all old school. Trying ot capture the Harryhausen look and nto an accruate dinosaur he had the limitations of his medium. (also my modeler does not render worth a darn so I am showing some quick no texture renders for the Front side etc. and a beauty shot.
http://www.cggallery.com/temp/fxwars/challenge14/673345e4e8d81a576.jpg
Front side views etc.
http://forums.polyloop.net/imagehosting/673345e4e8d7f31e2.jpg

small beauty shot.
http://forums.polyloop.net/imagehosting/thum_673345e4e8d81a576.jpg (http://forums.polyloop.net/vbimghost.php?do=displayimg&imgid=183)

Large beauty shot.
http://forums.polyloop.net/imagehosting/thum_673345e4e8d832c6b.jpg (http://forums.polyloop.net/vbimghost.php?do=displayimg&imgid=184)

RobertoOrtiz
03-02-2007, 02:26 AM
ARTIST: Pinoy McGee
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute: CYCLOPS (http://forums.cgsociety.org/showthread.php?f=208&t=451376)

My attempt at the Cyclops from "7th Voyage of Sinbad".

Total production time: approximately 1 week in total

Apps: Zbrush, Max, Photoshop

WIP thread here (http://forums.cgsociety.org/showthread.php?f=208&t=451376).



http://img98.imageshack.us/img98/5971/mcgeecyclopswl3.jpg

RobertoOrtiz
03-02-2007, 02:29 AM
ARTIST:lucycat
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute: Diorama (http://forums.cgsociety.org/showthread.php?f=208&t=463926)
http://www.cggallery.com/temp/fxwars/challenge14/BeautySm.jpg
http://www.cggallery.com/temp/fxwars/challenge14/Far_shot_of_Cave.jpg

http://www.cggallery.com/temp/fxwars/challenge14/Image19.jpg
The Diorama I did was from "The Golden Voyage of Sinbad". I decided to model the cavern in which Sinbad Fights Kali. I have been working on this for a couple of weeks. I modeled the cave and Kali. The reference I used came from the Harryhausen website and some video clips of the fight scene which helped to determin what the cave looked like. The model was done in Maya 7, and Photoshop for some of the textures.

RobertoOrtiz
03-02-2007, 02:49 AM
ARTIST: jojo1975
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute:Clash of The Titan (http://forums.cgsociety.org/showthread.php?f=208&t=451608)


First of all let my write that julia did a great and wonderful job and that almost 90% of what you see is due to her :) . She's a talented, focused, fast modeller. We partecipate to this challegne and we learned a lot (finally we succeed in a good zbrush displacement). I learned about human modelling and I hope to have helped her in a bit of rendering technique and materials. I also want to congratulate with the other partecipants the did a great tribute to the master ;)
here's our calibos an medusa

http://www.webalice.it/giorgio.luciano/CGTALK/HCW7CalibosFinal.jpg

http://www.cggallery.com/temp/fxwars/challenge14/HCW7CalibosO.jpg



http://www.cggallery.com/temp/fxwars/challenge14/a.jpg



http://www.webalice.it/giorgio.luciano/CGTALK/HCW7MedusaB.jpg

http://www.cggallery.com/temp/fxwars/challenge14/b.jpg

RobertoOrtiz
03-02-2007, 03:16 AM
ARTIST:quasiagent1
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute: Medusa (http://forums.cgsociety.org/showthread.php?f=208&t=450091)
Medusa Panorama Finished
Here is my rendition of Ray's Medusa in her temple. I used Maya for all of the modeling, lighting and rendering processes, while all of the texturing was done in Photoshop. I spent approximately 20 hours on the project (though I do not have a definite time, as I didn't keep track). Unfortunately, I didn't see the requirement for orthographic shots, so the model was only fine tuned from one camera angle... the ortho shots are not the prettiest.

This is the first hardcore modeling challenge I've entered, and I look forward to doing more.

Here is a link to the WIP thread. (http://forums.cgsociety.org/showthread.php?p=4123828#post4123828)


http://www.thefingerprintsofgod.com/challenges/medusa%20800x600.jpg

Link to 1600 x 1200 render. (http://www.thefingerprintsofgod.com/challenges/medusa%20panorama.jpg)

http://www.thefingerprintsofgod.com/challenges/top.jpg
http://www.thefingerprintsofgod.com/challenges/back.jpg

http://www.thefingerprintsofgod.com/challenges/R_side.jpg

http://www.thefingerprintsofgod.com/challenges/l_side.jpg


http://www.thefingerprintsofgod.com/challenges/bottom.jpg

http://www.thefingerprintsofgod.com/challenges/front.jpg

RobertoOrtiz
03-02-2007, 03:52 AM
ARTIST: Justame2002
WIP THREAD:
HARDCORE MODELING!: Ray Harryhausen Tribute:Cyclops Bust (http://forums.cgsociety.org/showthread.php?f=208&t=455979) Hi everybody,

Hope i made the deadline for the Harryhausen modeling challenge, not sure if it was either 15-02-2007 or 28-02-2007, haven't had much time to work on my entry, i'd love to do some texturing work but unfortunatly i won't make it in time, tried to stay as close as possible to the Harryhausen version but it turned out a bit different, basically changed the shape of the mouth, added some teeth and the horn on top of his head, if i understand correctly the final renders should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format, and the smaller 800x 600 OR 600 x 800 image should be posted on the threads, so after 1001 crashes, virus attacks, a couple of all-nighters, 10 bags of nacho chips and some diet coke, i finally present CGTalk my "piece de resistance", et voila..!

http://www.cggallery.com/temp/fxwars/challenge14/Image13.jpg

Puzzle3d
03-02-2007, 04:49 AM
Thanks for all the kool models! I had a lot of fun watching this unfold.

Most Accurate Creature Representation (Taken from Ray's Original Design)-Monstermaker
Best Diorama-Oddity
Best Render- cjewell
Best Overall Entry- Monstermaker

Chris(puzzle) Provine
aka Maullus
aka taproot2

Rebeccak
03-02-2007, 05:19 AM
Ha, I vote for Roberto for getting Rick Baker to participate in his challenge. ;) Nicely done, some very cool work here. I'll have to vote later when I'm lucid.

Diabolos
03-02-2007, 05:49 AM
Most Accurate Creature Representation - oDDity (oh man this tough between oDDity and MonsterMaker)
Best Diorama-oDDity
Best Render- cjewell
Best Overall Entry- Monstermaker

Honorable Mention to everyone else, and there are some other models that really stand out: SergioSantos, eddieellis, KingofDaveness, Justame2002


D,

wowbaggin
03-02-2007, 06:25 AM
Most Accurate Creature Representation (Taken from Ray's Original Design)- oDDity
Best Diorama- oDDity
Best Render- Monstermaker
Best Overall Entry- oDDity

embryotic
03-02-2007, 06:31 AM
Best Diorama- oDDity
Best Render- Monstermaker (hm eddieellies)
Best Overall Entry- Monstermaker

Great fun work to look at! - well done all entrants! :thumbsup:

AsaMovshovitz
03-02-2007, 06:52 AM
Most Accurate Creature Representation - SergioSantos

Best Diorama - cjewell

Best Render - KingofDaveness

Best Overall Entry - Monstermaker

Great work everyone, loved to watch this challenge:) best topic ever

GQ1
03-02-2007, 07:17 AM
My pics are.


Most Accurate Creature Representation- KingofDaveness

Best Diorama-Diabolos


Best Render-SergioSantos


Best Overall Entry- Monstermaker


Nice work people!

Wrench
03-02-2007, 07:36 AM
Most Accurate Creature Representation - Monstermaker
Best Diorama - oDDity
Best Render - cjewell
Best Overall Entry - Monstermaker
Well done to all who participated, very nice work indeed :thumbsup:

eddieellis
03-02-2007, 08:03 AM
Hey Guys, great to see so many entries and its been fun entering my first HMC


Most Accurate Creature Representation - Monstermaker
Best Diorama - oDDity
Best Render - oDDity
Best Overall Entry - Monstermaker

:thumbsup:

warpy
03-02-2007, 08:11 AM
Most Accurate Creature Representation (Taken from Ray's Original Design) : MonsterMaker (there was no competition here)
Best Diorama oddity
Best Render sergiosantos (pose and grain gives him an oldie look, even though oddity's is also very good)
Best Overall Entry oddity

ChewyPixels
03-02-2007, 08:42 AM
Great entries guys! This was difficult to choose, but here's my vote:



Most Accurate Creature Representation - Monstermaker (KingofDaveness a close second!)

Best Diorama - Oddity

Best Render - Oddity

Best Overall Entry - Oddity

animalunae
03-02-2007, 08:53 AM
Representation: Monstermaker
Diorama: cjewell
Render: Monstermaker
Overall: Monstermaker

Nice work people!

Cameo
03-02-2007, 09:27 AM
Congratulations to everyone who took part in the challenge. It's been fun watching everyones progress over the course of the past month.

Here's my picks

Most Accurate Creature Representation: Monstermaker
Best Diorama: Oddity
Best Render: King of Daveness
Best Overall: Monstermaker

AnimZiggy
03-02-2007, 10:09 AM
i ve been off work for too long and i mixed up the dates and never posted my final entry oh well!!! leave n learn..

so here we go:


Most Accurate Creature Representation: Monstermaker
Best Diorama: Oddity
Best Render: sergiosantos
Best Overall: Monstermaker

excellent work my boys!

bluebanana
03-02-2007, 01:24 PM
<LI>Most Accurate Creature Representation - Monstermaker
<LI>Best Diorama - Oddity
<LI>Best Render - sergiosantos
<LI>Best Overall Entry - Oddity

WyattHarris
03-02-2007, 02:20 PM
Most Accurate Creature Representation - kingofdaveness
Best Diorama - oddity
Best Render - monstermaker
Best Overall Entry - kingofdaveness


I watched Clash of the Titans so many times as a kid. I loved seeing your representation Dave.

mahmoudcg
03-02-2007, 02:26 PM
Most Accurate Creature Representation:SergioSantos
Best Diorama: Oddity
Best Render: Oddity
Best Overall Entry: Oddity

Congrats to all of you guys,

matwire
03-02-2007, 02:45 PM
Most Accurate Creature Representation (Taken from Ray's Original Design) cjewell
Best Diorama KingofDaveness
Best Render Monstermaker
Best Overall Entry oDDity

Djampa
03-02-2007, 05:37 PM
Oh my !...


Gee how to vote on this thread ?? All models are just GREAT !
Amazing quality, congratulations to everyone here !

Let's go...

Most Accurate Creature Representation:Monstermaker
Best Diorama: Oddity
Best Render: Oddity
Best Overall Entry: Monstermaker

Was hard to vote... Oddity made something impressive as well Mr. Baker / Maker...
Fine detail of Monstermaker and accuracy is always very impressive anyway.

Good luck and best wishes ! Cheers,

Thanks Roberto for keeping such threads with us, cya

.ST3.
03-02-2007, 06:08 PM
wow......seriously tough decision!in the end though:

Most Accurate Creature Representation - Monstermaker
Best Diorama - oDDity
Best Render - Monstermaker
Best Overall Entry - Monstermaker


have to say monstermakers was truly stunning!!

typhus22
03-02-2007, 08:21 PM
damn i didnt know it was over already or i would have posted up the orthos for my hydra :(

anyways heres my vote:

Most Accurate Creature Representation -monstermaker (can we have ties, i put in kingofdaveness w/ monstermaker)
Best Diorama - oddity
Best Render - monstermaker
Best Overall Entry - monstermaker

danshewan
03-02-2007, 08:58 PM
Some great work guys, and based around a true visionary whose work has always been close to my heart. As for my votes:

Most Accurate Creature Representation - SergioSantos
Best Diorama - oDDity
Best Render - Monstermaker
Best Overall Entry - KingofDaveness

What an awesome challenge, and it's been a pleasure to vote for and see some really great art. Personally, I'd like to thank Roberto for coordinating everything, and to offer my congratulations to all the artists that contributed - awesome work, guys.

JohnnyBoy
03-02-2007, 09:21 PM
Most Accurate Creature Representation (Taken from Ray's Original Design): Monstermaker
Best Diorama: oDDity
Best Render: KingOfDaveness
Best Overall Entry: Monstermaker

Great work guys!

OKMER
03-02-2007, 10:25 PM
Whooo a lot of nice works!!

Me same as Johnnyboy...
Most Accurate Creature Representation (Taken from Ray's Original Design): Monstermaker
Best Diorama: Oddity
Best Render: KingOfDaveness
Best Overall Entry: Monstermaker

frogspasm
03-02-2007, 11:26 PM
Most Accurate Creature Representation: Monstermaker
Best Diorama: oDDity
Best Render: Monstermaker
Best Overall Entry: Monstermaker

Also, gotta give props to SergioSantos for his great Thanos, KingofDavenessfor his Medusa, and cjewell for his Grand Lunar.

stryder2010
03-03-2007, 12:01 AM
Most Accurate Creature Representation:SergioSantos
Best Diorama: Oddity
Best Render: SergioSantos
Best Overall Entry: MonsterMaker

May the force be with you dudes... allways...
Good luck for all of you.:thumbsup:

Dann-O
03-03-2007, 09:08 AM
Quite difficult to choose. So for what it is worth.

Accurate: cjewel
Render: Will Brown
Overall: cjewel
Diorama: Oddity

Justame2002
03-03-2007, 11:50 PM
Hi Roberto,

Here's my 2 cent/vote,


Most Accurate Creature Representation (Taken from Ray's Original Design)
Monstermaker (http://forums.cgsociety.org/showpost.php?p=4227331&postcount=5)
SergioSantos
Best Diorama
KingofDaveness
oDDity (http://forums.cgsociety.org/showpost.php?p=4227306&postcount=2),
eddieellis
cjewell
typhus22
Andrekling
Best Render
KingofDaveness
eddieellis
lman1138
Diabolos
Best Overall Entry
Wrench (http://forums.cgsociety.org/showpost.php?p=4229897&postcount=12)
Dann-O
willbrown
s-m-f
cjewell (http://forums.cgsociety.org/showpost.php?p=4227334&postcount=6)
lman1138 (http://forums.cgsociety.org/showpost.php?p=4229869&postcount=10)
S-M-F (http://forums.cgsociety.org/showpost.php?p=4229891&postcount=11)
Pinoy McGee (http://forums.cgsociety.org/showpost.php?p=4229921&postcount=15)
lucycat (http://forums.cgsociety.org/showpost.php?p=4229921&postcount=16)
jojo1975 (http://forums.cgsociety.org/showpost.php?p=4229935&postcount=18)
quasiagent1 (http://forums.cgsociety.org/showpost.php?p=4229969&postcount=18)

Tama
03-05-2007, 02:45 PM
Pretty tough call on this entertaining challenge.


Most Accurate Creature Representation - cjewell
Best Diorama - oDDity
Best Render - Monstermaker
Best Overall Entry - KingofDaveness


Congrats to all and thanks to Roberto for coming up with this one.:thumbsup:

John-S
03-05-2007, 04:58 PM
This was really tough to call. Personally I wish each final entry had to have a reference picture in the post so we could compare without having to hunt around.

Most Accurate: KingofDaveness (typhus 2nd)

Best Diorama: Oddity (sergio santos 2nd)

Best Render: EddieEllis

Best Overall: Monstermaker (The non-accurate one being my favorite by far)

It would be cool if a screensaver was made with the best entries of this and the past challenges. Or maybe a desktop background download with the winning entree and the hardcore modeling challenge title on it...

Anyways, EXCELLENT Entree's! It was REALLY hard to judge with such good work between EVERYBODY (including ALOT that I didn't list here)! I can't wait until I'm good enough to participate...

thegrub
03-05-2007, 11:35 PM
These bring back all those Ray memories most for me:

Most Accurate Creature Representation - Monstermaker
Best Diorama - oddity (looks like sinbad is going to lose at last)
Best Render - Monstermaker
Best Overall Entry - Monstermaker

Thanks for making the effort everyone all great tributes.

Rog
03-06-2007, 12:16 PM
My vote goes to....

Most Accurate:Monstermaker

Best Render:cjewell

Best Overall:Monstermaker

Best Diorama:Oddity

good job by all.

germanop2
03-06-2007, 01:47 PM
Here's my votes:

Most Accurate Creature Representation: cjewel
Best Diorama: Monstermaker
Best Render: Monstermaker
Best Overall Entry: cjewel

RobertoOrtiz
03-06-2007, 08:18 PM
It would be cool if a screensaver was made with the best entries of this and the past challenges. Or maybe a desktop background download with the winning entree and the hardcore modeling challenge title on it...


Hummmm....

Now there is a cool idea.

-R

lucycat
03-07-2007, 02:22 AM
I really enjoyed this challenge. This is how I voted:

Most Accurate Creature Representation: KingofDaveness
Best Diorama: Oddity
Best Render: Monstermaker
Best Overall Entry: cjewell

Great job to everyone who participated.

Viral Studios
03-07-2007, 02:34 AM
SergioSantos (http://forums.cgsociety.org/showpost.php?p=4227319&postcount=3) for best Accurate Creature (spot on remake of the original talos)

typhus22 for best render (Uber Detail)

and typhus22 for best overall entry (

meathead
03-07-2007, 04:46 PM
Most Accurate Creature Representation (Taken from Ray's Original Design)
KINGOFDAVES


Best Overall Entry
MONSTERMAKER

sweinzierl
03-08-2007, 01:24 PM
Most Accurate Creature Representation: cjewel
Best Overall Entry: cjewel

axis3d
03-09-2007, 12:59 AM
Most Accurate Creature Representation - Monstermaker

Best Diorama - Oddity

Best Render - Oddity
Best Overall Entry - Oddity

Cr33p3r
03-09-2007, 09:01 AM
Awesome job by all.

Most Accurate Creature Representation: Monstermaker
Best Diorama: Oddity
Best Render: eddiellis
Best Overall: Monstermaker

Great contest.

RobertoOrtiz
03-12-2007, 04:15 AM
Ok here are the official vote counts:

Most Accurate Creature Representation
Most Accurate Creature Representation - Monstermaker -20 votes
Most Accurate Creature Representation - SergioSantos -5 votes
Most Accurate Creature Representation- KingofDaveness -5 votes
Most Accurate Creature Representation- cjewel -4 votes
Most Accurate Creature Representation - oDDity -2 votes

Best Diorama
Best Diorama - oDDity -29 votes
Best Diorama -cjewell -2 votesBest Diorama KingofDaveness -2 votes
Best Diorama -Monstermaker -1 votes
Best Diorama -Diabolos-1 votes

Best Render
Best Render - Monstermaker -13 votes
Best Render - sergiosantos -5 votes
Best Render - Oddity -5 votes
Best Render - KingOfDaveness -5votes
Best Render - cjewell -4 votes
Best Render - EddieEllis -2votes
Best Render - Will Brown
Best Render - typhus22

Best Overall Entry
Best Overall Entry - Monstermaker 22 votes
Best Overall Entry - KingofDaveness -3 votes
Best Overall Entry - Oddity - 7votes
Best Overall Entry - cjewell - 3 votes
Best Overall Entry - typhus22
Best Overall Entry - Wrench (http://forums.cgsociety.org/showpost.php?p=4229897&postcount=12)

RobertoOrtiz
03-12-2007, 04:25 AM
I would like to thank all who participated in the latest Hardcore modeling challenge.

It has been a great experience, and we will have the next micro challenge,
MOVIE ICON (http://forums.cgsociety.org/showthread.php?f=208&t=465997) (link for info) up soon.


Ok drumroll please, here are the winners!





Best Diorama__________________________________
Best Diorama - oDDity

ARTIST: Rod Seffen (oDDity)
WIP THREAD:
HARDCORE MODELING: Ray Harryhausen Tribute: Diorama (http://forums.cgsociety.org/showthread.php?f=208&t=453640)

FINAL ENTRY:
This is the Sinbad/Kali fight scene from The Golden Voyage of Sinbad. Kali was the creature I remembered most from watching those movies as a kid, so that's why I choose her.
There were two Kali models used in the movies, there was a full sized one which was actually on the set with the actors, and a miniature that was used for the animation.
The full sized one had a lot more detail so I was making a version of that, rather than the miniature.


http://www.pixelwerks.be/pictures/kali_dio_small.jpg (http://www.pixelwerks.be/pictures/kali_final_L.jpg)
(Click image for large version)



http://www.pixelwerks.be/pictures/kali_front_s.jpg (http://www.pixelwerks.be/pictures/kali_front.jpg)http://www.pixelwerks.be/pictures/kali_back_s.jpg (http://www.pixelwerks.be/pictures/kali_back.jpg)

http://www.pixelwerks.be/pictures/kali_top_s.jpg (http://www.pixelwerks.be/pictures/kali_top.jpg)http://www.pixelwerks.be/pictures/kali_bottom_s.jpg (http://www.pixelwerks.be/pictures/kali_bottom.jpg)



It's all Lightwave, with some mudbox sculpting for Sinbad's clothing. It took a couple of weekends and some weekday evenings.

And the Winner..
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/17.gif



Best Overall Entry, Best Render, Most Accurate Creature Representation__________________________________

Best Overall Entry - Monstermaker



ARTIST: Rick Baker (Monstermaker)
WIP THREAD:
http://forums.cgsociety.org/images/misc-2005-07/paperclip.gif HARDCORE MODELING!: Ray Harryhausen Tribute: Cyclops (http://forums.cgsociety.org/showthread.php?f=208&t=460332)

I'm going to have to call this done as I have other commitments that I have been ignoring to do this challenge. I just had to do something for this challenge as Ray Harryhausen has been such an influence on my life, as he has been to so many other especially of my generation. The Cyclops from the Seventh Voyage left an indelible mark on me as a child one that has stayed with me to this day so, I chose to recreate it. I worked on this for about two and a half weeks. Working between 6 to 10 hours a day. It would probably have taken less time if I new what I was doing. This is the first time that I have ever modeled a full figure from scratch. I learned a lot and had a blast doing it. I used Modo for the base mesh, created the displacement,bump and color maps in ZBrush rendered in Modo ,and used PhotoShop to composite the renders. I hope you like it.

http://www.cggallery.com/temp/fxwars/challenge14/hard1.jpg

http://www.cggallery.com/temp/fxwars/challenge14/big1.jpg
Here is the full sized render http://www.monsterbaker.com/monster...yclopsfinal.jpg (http://www.monsterbaker.com/monsterstuff/Cyclopsfinal.jpg)
here is a turntable render http://www.monsterbaker.com/monster...opsturn.mov.zip (http://www.monsterbaker.com/monsterstuff/cyclopsturn.mov.zip)
here are the ortho views http://www.monsterbaker.com/monster...thoviewsfolder/ (http://www.monsterbaker.com/monsterstuff/orthoviewsfolder/)
Here is a closer different version more like what I was originally thinking of doing thought you might want to see
http://www.monsterbaker.com/monsterstuff/cyclopstorso.jpg
(http://www.monsterbaker.com/monster...yclopstorso.jpg)

Diabolos
03-12-2007, 09:38 AM
Congrats' oDDity and MonsterMaker - highly professional work.


D,

BookMansBlues
03-12-2007, 01:04 PM
I really like the cyclops, it has a ton of character.

Congrats Guys!

catizone
03-12-2007, 01:08 PM
I agree with the choices. Just great work. Ray would be proud to see such wonderful representations, as well as knowing the personal time his fans devoted to this. Only wished I hadn't been tied up on two smal projects so I could have entered something as well.

Great work everyone!

Best,
Rick Catizone

Antropus
03-12-2007, 06:30 PM
Great! Very cool entries and well deserved winners. Congrats MM.

-Kris

AnimZiggy
03-12-2007, 06:44 PM
well done all!

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03-12-2007, 06:44 PM
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