PDA

View Full Version : snapshot keys for bipeds


MADANA
02-28-2007, 02:44 PM
hi there. i have biped characters that have their bip roots parented to a moving object. for example an elevator. i can't export them with the parent(link) to the elevator/moving object. is there any way i can break this link and have the biped/bip root retain the translation info? snapshot keys works in this sense for regular dummy objects but it breaks the biped info and makes it unable to export.

any help/tips would be greatly appreciated. :)

madana

CGTalk Moderation
02-28-2007, 02:44 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.