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View Full Version : Post the link to your Lightwave LOTR challenge entry!


RobertoOrtiz
03-01-2003, 12:46 AM
Looking forward to seeing your entries!

leigh
03-01-2003, 01:03 AM
This was my last render :)

Didn't have time to tweak it to perfection :sad:

Too busy moving house and dealing with a bad computer virus :annoyed:

So yeah, the pose is really crappola, and the comp could have been vastly improved...

http://leigh.cgcommunity.com/images/elf_all_05.jpg

fellah
03-01-2003, 01:14 AM
it turned out really good leigh, a better pose and a little rimlighting could have added alot. but I know you said you didn't have time :sad: but still good!! :)

here's mine(click for larger image)
http://www.fellah.net/temp/RoME/fellah_LoTR.Challenge.Final.S.jpg (http://www.fellah.net/temp/RoME/fellah_LoTR.Challenge.Final.jpg)

(posted a little tutorial of how I made the pearls in the end of the thread to, if anyone wanna know)

leigh
03-01-2003, 01:41 AM
Fellah, you HAVE to tell us how you got that cool translucent/SSS look on that lil guys ears! :D
They look fantastic! :applause:

You whole character looks fantastic :thumbsup:

And yeah, I am sad that I did not manage to get a better pose and lighting (which I would have faked ;)) for my character, but things just got way too chaotic here... I'm still trying to locate all the infected files from that damn virus... I have reinstall SO many programs because of the virus screwing all the .exe files up :annoyed:

But it's not a major issue that I did not get my entry perfect, because us mods can't even win prizes anyway :)

Best of luck to everyone!

smfjersey
03-01-2003, 02:15 AM
This would have been my entry. I think the server freaked out before I could get through. No biggy, I don't think I would have placed that well anyway.

http://www.thesoftshop.com/johnradams/final.jpg

Jaspar
03-01-2003, 02:49 AM
This is a late render of my entry, after I screwed up the previous render with a dodgey DOF setting.
http://website.lineone.net/~jaspar.cadenhead/dragonfleaSml.jpg
I certainly wish I'd had more free time to work on it, didn't finish it and didn't really have much time to try out new things. Still, it was a good excuse to practice, maybe someday I'll be worthy of a vote:shrug:

Are you going to do an explanation of fellah's technique for that amazing render in your book, Leigh? I would love to know how that SSS effect was achieved (from either of you). Either way, can't wait till the book's available, I find texturing a great mystery.

Rabid pitbull
03-01-2003, 03:29 PM
http://www.rabidpitbull.com/RaanguerRabidpitbullFinal.JPG

i sort of started late... so he is in need of some more props/armor. i think i also screwed up on the entry part... all i did was post a thread in the challange forum, is that enough to enter?

anyway i did have a good time building this character and will spend some time finishing him up. nice job everyone i really like to see the fruit of these challanges, always blows me away! :bounce:


here is a link to my thread with other images in it (http://www.cgtalk.com/showthread.php?s=&threadid=46665)



ok now on to a few questions....

Leigh your character has amazingly detailed armor! my question is in reguard to animation. would you create seperate bones to hold it in place and keep it "solid". i was having a few problems with unpredictable movement so i dumped the armor all together..
:thumbsdow

fellah
03-03-2003, 05:50 PM
leigh
thanks, glad you like the lil guy :) and I really hope we will see the development of your character on your site in the future!
Fellah, you HAVE to tell us how you got that cool translucent/SSS look on that lil guys ears!
I basically,
painted weights in modeler of the areas I wanted to have SSS at(lower values at the areas with less SSS and vice versa)
then I added that weightMap to a gradient in the translucency channel of the surfaceEditor
I also enhanced the effect by adding red colors in the UV's of the ears, more red to the areas with more SSS.
and the backlighting is important to. I used a bright red light and one with a little blue tint on this guy to enhance the SSS look of the ears.

it's no easy teqnicue, not a one button/shader that you can apply to everything without tweaks. but it works decent, and adds nothing to the render times.

if there's anything that's hard to understand/bad explained, don't hesitate to ask.

take care

leigh
03-03-2003, 07:14 PM
What a cool technique, Fellah! Brilliant idea! I never cease to be amazed at the usefullness of gradients - they can be used in the most unusual and creative ways to produce SUCH cool effects! :D

Tack så mycket, Fellah :thumbsup:

RobertoOrtiz
03-04-2003, 04:40 AM
I am still working on the backgroud
and foreground objects.

Here is the image:

http://66.242.144.2/lar3.jpg
-Roberto

dark_lotus
03-04-2003, 05:26 AM
These are all AWESOME!!! Great Stuff Guys!!!

RobertoOrtiz
03-04-2003, 10:38 PM
Come on I know that there are more entries!

Remi where are you?

-R
:shrug:

leigh
03-05-2003, 12:06 AM
Originally posted by RobertoOrtiz
Come on I know that there are more entries!

Remi where are you?

-R
:shrug:

Good question!

There was also BlueCougar, and a few others whose names slip my mind right now...

BladeFX
03-05-2003, 02:50 PM
here's mine.
I'm surprised I got votes :p
had to stop due to angry clients who's software I neglected to program :p
http://www.cgchallenge.com/entries/19186/20_large.jpg

I did give him a cape and gloves (img (http://www.bladefx.com/cg11/knight5.jpg) ), didn't update the final image though :(

Next challenge will be way better :D

Fasty
03-06-2003, 12:00 AM
http://www.stu-art.net.au/cgchallenges/11_lotr/TasFinal.jpg

I wish I had more time to finish this guy :cry: I'll probably come back to him when I have time in the future

Shadowed_link
03-06-2003, 11:16 AM
Hey Guys, these are soo cool!
wish i made somethin...... :cry:
I know, i'll go draw somethin LOTRish. :wavey:

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