JupiterSunset
02-28-2003, 04:02 PM
Hi there
need help.
I´m trying to bake FinalGathering and raytraced shadows into a file-texture.
My geometry is poly.
It works perfectly for planes and cubes, but as soon as I got some furniture-models, build from cubes/extrudeFace, it doesn´t work properly anymore.
tried those uv-settings, but still most of the object is black or has strange dark-areas where they shouldn´t be.
anyone?
thanks a lot
need help.
I´m trying to bake FinalGathering and raytraced shadows into a file-texture.
My geometry is poly.
It works perfectly for planes and cubes, but as soon as I got some furniture-models, build from cubes/extrudeFace, it doesn´t work properly anymore.
tried those uv-settings, but still most of the object is black or has strange dark-areas where they shouldn´t be.
anyone?
thanks a lot
