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View Full Version : 3d Max 8 Unwrap UVW


Animalator
02-23-2007, 04:25 AM
I already made my seams for my character, but when I bring in certain sections i noticed that some verts needed to be weilded and cut. Is there a way I can go back into edit poly and change some geometry without messing up the seems i already created???

Xoliul
02-25-2007, 12:24 AM
Just collapse the Unwrap modifier, weld the seams, then add the modifier again.

You've made two threads about this btw.

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02-25-2007, 12:24 AM
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