View Full Version : 3d Max 8 Unwrap UVW
Animalator 02-23-2007, 04:25 AM I already made my seams for my character, but when I bring in certain sections i noticed that some verts needed to be weilded and cut. Is there a way I can go back into edit poly and change some geometry without messing up the seems i already created???
|
|
Xoliul
02-25-2007, 12:24 AM
Just collapse the Unwrap modifier, weld the seams, then add the modifier again.
You've made two threads about this btw.
CGTalk Moderation
02-25-2007, 12:24 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.