cdinic
02-22-2007, 09:41 PM
I'm trying to build a script that will simulate the head bounce of a human runner.
Heres what I've got so far.
Script Controller: Dummy01\Z Position:
x=slidertime*8
200*(abs(sin(x)) - abs(sin(x*3)/9) - abs(sin(x*5)/25))
http://www.nflfilmstv.com/graphics/sin.png
I'd also like to drive the magnitude and frequency by the speed of the camera down a spline path....
thoughts?
Thanks!
-C
Heres what I've got so far.
Script Controller: Dummy01\Z Position:
x=slidertime*8
200*(abs(sin(x)) - abs(sin(x*3)/9) - abs(sin(x*5)/25))
http://www.nflfilmstv.com/graphics/sin.png
I'd also like to drive the magnitude and frequency by the speed of the camera down a spline path....
thoughts?
Thanks!
-C
