caist
02-22-2007, 01:49 AM
How do I render a pond so that it is transparent, reflects the environment and has refractions?
Actually I just would have to apply a blinn-shader to the surface, but does anyone know how I do that without messing the pond-content up? I might need a poly-surface output (like the ocean-preview-plane)?
thx.
Actually I just would have to apply a blinn-shader to the surface, but does anyone know how I do that without messing the pond-content up? I might need a poly-surface output (like the ocean-preview-plane)?
thx.
