InfoManiac
02-21-2007, 04:59 PM
Hey everyone,
I have set up a scene and it has a lamp covered. The cover has some holes and the light inside casts raytrace shadows.
Everything works fine when rendered without Global Illumination and Final Gather.
When I enable GI + FG, the whole scene gets much better illuminated, but the shadows from THIS light dissappear :-(.
I tried to make it emit photons, but still no shadows...maybe GI+FG are blurring so much the shadows that you canīt see them??
What could be causing this??
Thanks in advance
I have set up a scene and it has a lamp covered. The cover has some holes and the light inside casts raytrace shadows.
Everything works fine when rendered without Global Illumination and Final Gather.
When I enable GI + FG, the whole scene gets much better illuminated, but the shadows from THIS light dissappear :-(.
I tried to make it emit photons, but still no shadows...maybe GI+FG are blurring so much the shadows that you canīt see them??
What could be causing this??
Thanks in advance
