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View Full Version : Global Illumination + FG messing up my shadows


InfoManiac
02-21-2007, 04:59 PM
Hey everyone,

I have set up a scene and it has a lamp covered. The cover has some holes and the light inside casts raytrace shadows.
Everything works fine when rendered without Global Illumination and Final Gather.

When I enable GI + FG, the whole scene gets much better illuminated, but the shadows from THIS light dissappear :-(.

I tried to make it emit photons, but still no shadows...maybe GI+FG are blurring so much the shadows that you canīt see them??

What could be causing this??

Thanks in advance

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02-21-2007, 04:59 PM
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