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View Full Version : Maya fur and facing ratio


wabash
02-20-2007, 07:44 PM
Is it possible to control a fur's balness map with a facing ratio node? I essentially want all of the poly surfaces curving away from the camera to be completly bald. I know that you can created animated maps to control balness w/ fur, but I was hope to get this done with facing ratio and a ramp.

Anybody know how I could hook this up or if it is possible?

Many thanks.

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02-20-2007, 07:44 PM
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