wabash
02-20-2007, 07:44 PM
Is it possible to control a fur's balness map with a facing ratio node? I essentially want all of the poly surfaces curving away from the camera to be completly bald. I know that you can created animated maps to control balness w/ fur, but I was hope to get this done with facing ratio and a ramp.
Anybody know how I could hook this up or if it is possible?
Many thanks.
Anybody know how I could hook this up or if it is possible?
Many thanks.
