scazmaniac
02-20-2007, 01:57 PM
hello there im currently at uni doing 3d animation using the computer programme maya 7.0. also im using the learning maya 6 character rigging and animation book, using the tutorial melvin as a guide. im trying to parent my characters left leg ankle ik to the inverse heel.
when i try to parent the ankle ik under inverse ankle in the outliner it deleted the ik instead of connecting the joints together. my question is where am i going wrong?
when i try to parent the ankle ik under inverse ankle in the outliner it deleted the ik instead of connecting the joints together. my question is where am i going wrong?
